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Grant
Agency: European Commission | Branch: H2020 | Program: RIA | Phase: ICT-19-2015 | Award Amount: 3.03M | Year: 2016

Previsualisation is an essential phase in the design process of narrative art forms and media such as film, animated series, and stage plays. The possibilities that digital tools bring to this phase of production are immense, allowing early visualisations that support making creative decisions with much lower cost of changes than at later stages of production. Yet these tools require trained skills that are not available in typical small- to medium-size productions. The goal of the first.stage project is to provide a toolset that brings the power of digital previs to productions in key application areas by being easier and thus cheaper to use: professionals can use these tools in practice immediately without large investment. This will make previs easier and faster, with significant benefits for production quality. The first.stage toolset will employ natural user interfaces that utilise innate abilities and existing skills of artists for key tasks in previsualisation. Visual elements can be selected from asset libraries via expressive commands, while physical media such as figurines or stage models can be integrated by 3D digitisation. Elements can be arranged and views defined by gestures. Characters, cameras, and scenes can be animated by demonstrating the desired behaviour in the style of performance animation. This functionality will be based on state-of-the-art asset libraries, engines and motion capture hardware. The novel approach to previs that first.stage takes will have a direct impact on Europes storytelling industries from the film industry over tv /commercials to theatre and other stage productions. It will give key creative personnel (art) directors, choreographers, and concept artists more artistic hold over productions. Accessible previs tools will further have impact on related fields such as architecture or product design, down to effects in education programmes and off-market and laymen creative endeavours.


Grant
Agency: European Commission | Branch: FP7 | Program: CP-TP | Phase: NMP.2012.4.0-1 | Award Amount: 4.18M | Year: 2012

Building skyscrapers, Real Estate has to constantly deal with social, economical and political issues. Nowadays market calls for a less conflictual and more profitable development niche, until now especially limited by livability and psychological constrains coming from the absence of natural light: underground architecture, including earth-sheltered and earth-covered buildings. Hypogeal spaces can tackle congestion, lack of open public space and aging infrastructures, exponentially increasing urban design opportunities to populate the volume contained by an over exploited earth surface. Underground can limit visual impact (zeroing main concerns about skyscrapers)and promote efficient land use in a noise and vibration-free environment, reducing energy costs by heat loss and daily temperature fluctuations control. Until now the discomfort caused by sky and sun deprivation consents hypogeal architecture only where protection from harsh climate conditions and natural disasters count more than above mentioned discomfort. SkyCoat, with a great leap underground, recreates the experience of natural light, obtained by complementary presence of both direct sun and diffused sky lights. Disadvantages of hypogeal architecture, like limited or no natural light and negative psychological reactions, are blown away by the possibility of reproducing the sun and the sky many meters under the earth surface, therefore opening a new and unexplored territory for real estate investors, architecture designers and buildings end-users. SkyCoat technology will also be verified in light design, testing how housing, offices, retail, industry and transport, can benefit from indoor natural light reproduction. At the same time, SkyCoat will be tested as coating material for skyscrapers: a thin layer of a nano-structured dichroic material will reflect warm sun light and scatter complementary cold sky component, allowing a tailor-made silhouette not necessarily corresponding to the building volume


Dassault Systèmes (Paris:DSY) (Euronext Paris: #13065, DSY.PA), the 3DEXPERIENCE Company, world leader in 3D design software, 3D Digital Mock Up and Product Lifecycle Management (PLM) solutions, today announced the signing of a definitive share purchase agreement to acquire Next Limit Dynamics, a leader in highly dynamic fluid flow simulation used in aerospace and defense, transportation and mobility, high-tech, energy and other industries. Next Limit Dynamics’ 2015 revenue was approximately 1.6 million euros. With the acquisition of the Madrid-based Next Limit Dynamics, Dassault Systèmes enhances its industry solution experiences for multiphysics simulation on the 3DEXPERIENCE platform and strengthens its foothold in the strategic computational fluid dynamics (CFD) market. Next Limit Dynamics’ software solutions are used by simulation analysts for accurate and robust simulation of highly dynamic fluid flow in order to solve challenging CFD problems faster than traditional methods. Customers include Airbus, AISIN AW, Caterpillar, Doosan, Ford, Google X, Honda, Mitsubishi, NASA, Safran Helicopter Engines and Toyota. “Simulation enables innovators to push the evolution of engineered materials, additive manufacturing, the internet of experiences and other factors that contribute to harmonizing product, nature and life,” said Bernard Charlès, Vice Chairman & CEO, Dassault Systèmes. “Next Limit Dynamics is a young, dynamic company whose highly experienced research and development team and forward-looking CFD method, integrated in a multiphysics, multiscale 3DEXPERIENCE platform, are transformational to the innovation process.” Realistic simulation – from early concept to late-stage validation – is a mandatory discipline for the successful creation of sustainable consumer experiences. Next Limit Dynamics’ technology is used to predict and enhance the performance of complex designs when exposed to fluid flow such as aerodynamic flow past an automobile, aerodynamic noise from aircraft landing gear, and lubrication of complex drive trains. This methodology can help improve an automobile’s fuel economy and lower its emissions, reduce the environmental noise of aircraft, and increase the efficiency of wind turbines for power generation. “For nearly a decade, we’ve developed our Lattice Boltzmann simulation technology, XFlow, to extend the applicability of CFD across multiple industries for challenging applications,” said David Holman, General Manager, Next Limit Dynamics. “Today’s products are becoming more sophisticated, making engineering problems increasingly complex. Our disruptive method avoids the highly time-consuming preparation tasks typically required by traditional CFD approaches. This frees engineers to focus more attention on design evaluation and optimization. As an integrated part of Dassault Systèmes, our technology can better address this complexity and support the work of engineers who are using the 3DEXPERIENCE platform.” This transaction was completed on December 7, 2016. Dassault Systèmes, the 3DEXPERIENCE Company, provides business and people with virtual universes to imagine sustainable innovations. Its world-leading solutions transform the way products are designed, produced, and supported. Dassault Systèmes’ collaborative solutions foster social innovation, expanding possibilities for the virtual world to improve the real world. The group brings value to over 210,000 customers of all sizes, in all industries, in more than 140 countries. For more information, visit www.3ds.com. 3DEXPERIENCE, the Compass logo and the 3DS logo, CATIA, SOLIDWORKS, ENOVIA, DELMIA, SIMULIA, GEOVIA, EXALEAD, 3D VIA, BIOVIA, NETVIBES and 3DEXCITE are registered trademarks of Dassault Systèmes or its subsidiaries in the US and/or other countries.


Grant
Agency: European Commission | Branch: FP7 | Program: BSG-SME | Phase: SME-1 | Award Amount: 1.61M | Year: 2010

The quality of artificial illumination is a major concern in modern society, where living conditions often deprive us of the comfort of natural light. The global replacement of incandescent with fluorescent or white-LED lighting, foreseen owing to energy-saving constrain, will represent impoverishment in terms of colour-rendering capacity, thus raising the problem to the level of health care. In a scenario where all scientific and industrial efforts are spent on developing low-consumption light sources with the same spectrum as that of the sun, CoeLux enters with a ground breaking proposal, based on the evidence that the sun cannot provide natural light in the absence of sky. With the aim of producing those colour distributions captured by artists in their masterpieces, CoeLux develops nanocomposite materials, incorporates them in lighting installations, and so recreates the same atmospheric light scattering that produces all colour variety in transmitted sunlight, and the blue tinge in the shade under diffused sky light. In so doing, spectacular sky-and-sun illumination in noon or sunset modes, under a clean or stormy-day sky, will be made available for apartments, working areas, malls, sport centres, railway stations, as well as for squares, parks, and stadiums, during night time. The technology is compatible with low-consumption fluorescent lamps or LEDs, being less demanding in terms of source quality. Finally, CoeLux will disseminate the results beyond the project by promoting a European exhibition in which such technological apparatus is shown to provide a unique perspective for a deeper understanding of the connection existing between fine art, architecture, literature, photography and our everyday experience of light.


Grant
Agency: European Commission | Branch: FP7 | Program: MC-ITN | Phase: FP7-PEOPLE-2012-ITN | Award Amount: 3.01M | Year: 2013

Visual perception provides us with a richly detailed representation of the surrounding world, enabling us to make subtle judgements of 1) 3D shape, 2) the material properties of objects, and 3) the flow of illumination within a scene. Together, these three factors determine the intensity of a surface in the image. Estimating scene properties is crucial for guiding action and making decisions like whether food is edible. Visual look and feel also plays a key role in industrial design, computer graphics and other industries. Despite this, little is known about how we visually estimate the physical properties of objects and illumination. Previous research has mainly focussed on one or two of the three causal factors independently, and from the viewpoint of a specific discipline. By contrast, in PRISM we take an integrative approach, to understand how the brain creates a richly detailed representation of the world by looking at how all three factors interact simultaneously. PRISM is radically interdisciplinary, uniting experts from psychology, neuroscience, computer science and physics to understand both the analysis and synthesis of shape, shading and materials. PRISM is intersectoral by uniting researchers from seven leading Universities and two industrial partners, enabling impact in basic research, technology and the creative industries. Through research projects, cross-discipline visits, and structured Course Modules delivered through local and network-wide training events, we will endow PRISM fellows with an unusually broad overview and the cross-sector skills they need to become future leaders in European research and development. Thus, by delivering early-career training embedded in a cutting-edge research programme, we aim to 1) springboard the next generation of interdisciplinary researchers on perceptual representations of 3D scenes and 2) cement long-term collaborations between sectors to enhance European perception research and its applications.


Grant
Agency: European Commission | Branch: FP7 | Program: CP-FP | Phase: SEC-2013.7.6-1 | Award Amount: 1.90M | Year: 2014

The SAFECITI project proposes the creation of a simulation system for Police intelligence analysts to predict the behavior of crowds in urban environments under specific threats or stresses (turmoil, violence, panic, catastrophes or terrorism) in order to train and develop better safety plans, and tactic operations. This platform will be designed both as a simulation platform for training purposes and as a predictive tool for operational use. The platform will also include performance measurement tools based on safety goals (people and infrastructure damage) to measure the skills of the analyst. All the simulations will be stored in a database for further analysis, creating a large set of data that can be exploited. The database will work as an historic repository, but more interestingly, as a large set of useful data that will be re-analyzed by artificial intelligence algorithms to create predictive models. The main goal of this predictive model will be the creation of a virtual analyst that is able to recommend actions based on the enriched analysis of hundreds or thousands of simulations. This project aims not only to improve the training methodologies and performance measurement of the analysts, but to create a new profile for new generation analysts that will get trained in a first stage and will operate the system later along their whole operational life, helping to enrich the system with new simulations and validation cases. These new analysts will be able to project new operational plans in advance by simulating what-if cases in complex scenarios, and anticipating threats. The Consortium is an outstanding example of multi-sector collaboration between research excellence institutions, large corporation, end user and SMEs from five European Countries. Three SMEs are involved, one large corporation, one University and an end-user (Spanish National Police). All of them play a relevant role in the project. The Coordinator is Next Limit Technologies (SME).


Dassault Systèmes (Paris:DSY) (Euronext Paris : #13065, DSY.PA), « The 3DEXPERIENCE Company », leader mondial des logiciels de création 3D, de maquettes numériques en 3D et de solutions de gestion du cycle de vie des produits (PLM — Product Lifecycle Management), annonce un accord d’achat d’actions définitif portant sur l’acquisition de la société Next Limit Dynamics, l’un des premiers éditeurs de solutions de simulation d’écoulement de fluides hautement dynamiques utilisées dans les industries de l’aéronautique et de la défense, du transport et de la mobilité, des hautes technologies et de l’énergie. En 2015, le chiffre d’affaires de Next Limit Dynamics était d’environ 1,6 million d’euros. Avec l’acquisition de cette société dont le siège se situe à Madrid (Espagne), Dassault Systèmes améliore son offre d’industry solution expériences pour la simulation multiphysique sur la plateforme 3DEXPERIENCE et renforce sa position sur le marché stratégique du calcul de dynamique des fluides (CFD — Computational Fluid Dynamics). Les solutions logicielles de Next Limit Dynamics sont utilisées par les analystes pour simuler l’écoulement de fluides hautement dynamiques avec précision et robustesse dans le but de résoudre les problèmes de calcul de dynamique les plus complexes, avec une rapidité accrue par rapport aux méthodes traditionnelles. Next Limit Dynamics compte parmi ses clients Airbus, AISIN AW, Caterpillar, Doosan, Ford, Google X, Honda, Mitsubishi, NASA, Safran Helicopter Engines et Toyota. « La simulation permet aux innovateurs d’aller encore plus loin dans l’évolution des matériaux de construction, de la fabrication additive, de l’Internet des expériences et autres facteurs qui contribuent à l’harmonisation des produits, de la nature et de la vie », déclare Bernard Charlès, vice-président du Conseil d’administration et directeur général de Dassault Systèmes. « Next Limit Dynamics est une entreprise jeune et dynamique, dont la très expérimentée équipe de R&D et la méthodologie CFD d’avenir intégrée à la plateforme 3DEXPERIENCE multiphysique et multiéchelle, sont transformationnels pour le processus d’innovation. De la conception précoce à la validation finale, la simulation réaliste est une discipline indispensable pour créer avec succès des expériences consommateur durables. La technologie développée par Next Limit Dynamics est utilisée pour prédire et améliorer la performance de conceptions complexes exposées à des phénomènes fluidiques tels que l’écoulement de fluides sur la carrosserie d’une automobile, le bruit aérodynamique du train d’atterrissage d’un avion ou la lubrification de mécanismes d’entraînement complexes. Cette méthodologie peut contribuer à réduire la consommation de carburant et le niveau d’émissions d’une automobile, à abaisser le bruit généré par les avions et à augmenter l’efficacité des éoliennes utilisées pour produire de l’électricité. « Pendant près de dix ans, nous avons mis au point notre technologie de simulation XFlow basée sur la méthode de Boltzmann, afin d’étendre l’utilisation de la technologie CFD à des applications complexes dans différents secteurs industriels », déclare David Holman, General Manager de Next Limit Dynamics. « Aujourd’hui, les produits sont de plus en plus sophistiqués, ce qui rend les problèmes d’ingénierie encore plus complexes. Notre méthode révolutionnaire élimine les très fastidieuses tâches de préparation inhérentes aux approches CFD traditionnelles. Ainsi, les ingénieurs peuvent davantage se concentrer sur les phases d’évaluation et d’optimisation de leur projet. En faisant partie intégrante de Dassault Systèmes, notre technologie permettra de mieux gérer cette complexité tout en accompagnant les ingénieurs qui utilisent la plateforme 3DEXPERIENCE ». Dassault Systèmes, « The 3DEXPERIENCE Company », offre aux entreprises et aux particuliers les univers virtuels nécessaires à la conception d’innovations durables. Ses solutions leaders sur le marché transforment pour ses clients, la conception, la fabrication et la maintenance de leurs produits. Les solutions collaboratives de Dassault Systèmes permettent de promouvoir l’innovation sociale et offrent de nouvelles possibilités d’améliorer le monde réel grâce aux univers virtuels. Avec des ventes dans plus de 140 pays, le Groupe apporte de la valeur à plus de 210 000 entreprises de toutes tailles dans toutes les industries. Pour plus d’informations : www.3ds.com.


News Article | December 9, 2016
Site: www.prnewswire.co.uk

Next Limit, the Simulation Technologies Company, developer of cutting edge 3D software solutions for engineering, architecture, videogames and media and entertainment today announced the signing of a definitive share purchase agreement with Dassault Systèmes to sell its Next Limit Dynamics division, house of XFlow CFD, a leader in highly dynamic fluid flow simulation used in aerospace and defense, transportation and mobility, high-tech, energy and other industries. XFlow software solutions are used by simulation analysts for accurate and robust simulation of highly dynamic fluid flow in order to solve challenging CFD problems faster than traditional methods.  Customers include Airbus, Caterpillar, Doosan, Ford, Google X, Honda, Mitsubishi, NASA, Safran and Toyota. "We believe the acquisition of Next Limit Dynamics by Dassault Systèmes is the best decision for our employees, customers and partners. This transaction presents us with the best strategic path for Next Limit's future success and profitability, and puts XFlow in position to achieve breakthrough business results with Dassault Systèmes," said Victor González, chief executive officer of Next Limit Group. With this transaction, Next Limit will focus its resources and investment in developing cutting edge 3D simulation technologies for current and new markets such as virtual reality, big data, product design and others. By investing in these high growth areas, Next Limit can expand the breadth of our portfolio and attract new partners worldwide who depend on the company to deliver world-class solutions. Realistic simulation - from early concept to late-stage validation - is a mandatory discipline for the successful creation of sustainable consumer experiences. XFlow's Lattice-Boltzmann method is used to predict and enhance the performance of complex designs. This methodology can help improve an automobile's fuel economy and lower its emissions, reduce the environmental noise of aircraft, and increase the efficiency of wind turbines for power generation. This transaction was completed on December 7, 2016. Next Limit is a software development company founded in 1998 with corporate headquarters in Madrid, Spain. Next Limit has gained a world-wide reputation for providing cutting edge simulation technologies for a broad range of applications in Computer Graphics, Science and Engineering. Next Limit's products include RealFlow (fluid and dynamics simulation for 3D visual effects), Maxwell Render (physically accurate light simulation and render engine) and CaronteFX (high fidelity physics for videogames). More information can be found at http://www.nextlimit.com.


News Article | December 9, 2016
Site: www.prnewswire.com

MADRID, Espagne, December 9, 2016 /PRNewswire/ -- Next Limit, l'entreprise de technologies de simulation qui développe des solutions logicielles en 3D de pointe pour l'ingénierie, l'architecture, les jeux vidéo ainsi que les médias et le divertissement, a annoncé aujourd'hui la...


News Article | December 9, 2016
Site: www.prnewswire.com

MADRID, Spain, December 9, 2016 /PRNewswire/ -- Next Limit, the Simulation Technologies Company, developer of cutting edge 3D software solutions for engineering, architecture, videogames and media and entertainment today announced the signing of a definitive share purchase agreement...

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