Genoa, Italy

The Istituto Italiano di Tecnologia is a foundation established jointly by the "Ministero dell'Istruzione, dell'Università e della Ricerca" and the "Ministero dell'Economia e delle Finanze" to promote excellence in basic and applied research and to contribute to the economic development of Italy. Primary goals of the IIT are the creation and dissemination of scientific knowledge as well as strengthening Italy's technological competitiveness. To achieve these two goals, the IIT will cooperate with both academic institutions and private organizations, fostering through these partnerships scientific development, technological advances and training in high technology.The Scientific Plan 2009-2011 aims at developing the results of the start-up and sets a general framework which combines the integration and the reinforcement of the departments, the national network and the research platforms.The Scientific Plan 2009-2011 is the evolution of the 2005-2008 plan, which was dealing with a large scale program on Humanoid Robotics. According to the 2005-2008 strategic plan, the Humanoid Robotics program had a strong interdisciplinary character, merging human and humanoid technologies through the development of 3 technology platforms: Robotics, Neuroscience and Drug Discovery and Development , supported by a few facilities for nano-biotechnologies . Each platform was meant to develop specific topicsinorganic systems, textilefluorescent nanoprobes, nanocarrier for in vivo drug delivery, nanospectroscopies will be developed. Integrated Multiscale Computational Technology: developing advanced modeling of complex systems of interest to the above platforms.The implementation of the scientific program outlined so far will require the following actions: Empowerment of the shared laboratories, consolidating the interdisciplinary facilities in the following structures: Creation of eight IIT centers established nationwide: Launch of exploratory research programs in collaboration with other research Institutions.Details on the scientific activity to be performed within each platform are given in the following Scientific PlanRecently a ninth centre was created, The Brain Center for Motor and Social Cognition: SMC@UniPr – Parma, Università di Parma Wikipedia.


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Patent
The Regents Of The University Of California and Italian Institute of Technology | Date: 2016-10-06

Described herein, inter alia, are compositions and methods useful for inhibiting fatty acid amide hydrolase.


A transmission belt is described which comprises a body made of a first elastomeric material, a plurality of teeth and a plurality of longitudinal cords buried in the body of the belt and a back. The belt has a working surface on said teeth and the working surface is at least partially covered by a covering made of a plastic and/or metal material. Defining the area comprised between the plane defined by the neutral axis of the cords, the working surface and the median transverse planes of two adjacent teeth as the unitary longitudinal section, the covering preferably occupies at least 25% of the unitary longitudinal section.


Patent
Italian Institute of Technology | Date: 2015-05-29

Laser device characterized in that it comprises, as gain medium, a film of colloidal nanocrystals of semiconductor material, wherein said nanocrystals are two-dimensional nanocrystals suitable for forming quantum wells for confinement of the charge carriers in the nanocrystals and having a biexciton gain mechanism.


Patent
Italian Institute of Technology | Date: 2015-05-27

A read circuit of an electrical signal produced by a POSFET device comprising a transconductance amplifier connected at an inverting input thereof to the output of the POSFET device; and at least one neuron connected at the output to the transconductance amplifier. The transconductance amplifier is adapted to: receive a signal coming from the POSFET device representative of a force or pressure exerted on the POSFET device, and produce at the output at least one current signal representative of the force or the pressure. The at least one neuron is adapted to receive said at least one current signal and to produce at least one output signal, said at least one output signal being a pulse train having a frequency proportional to said at least one current signal produced by the transconductance amplifier.


Patent
Italian Institute of Technology | Date: 2015-03-17

Composite material comprising a matrix of elastic and electrically insulating material, and a filler of electrically conducting material embedded within the matrix. The filler forms a conductive path defining an active electrode adapted to be associated with a reference electrode for forming an electrical signal output. A deformable gap is formed between an outer surface of the conductive path and an inner surface of the matrix, in such a way that the application of a mechanical load to the composite material causes the surface of the conductive path and the surface of the matrix to be brought closer together, and the removal of the mechanical load causes the surface of the conductive path and the surface of the matrix to be moved away from one another as a result of the elastic force of the material of the matrix.


Grant
Agency: Cordis | Branch: H2020 | Program: SGA-RIA | Phase: FETFLAGSHIP | Award Amount: 89.00M | Year: 2016

This project is the second in the series of EC-financed parts of the Graphene Flagship. The Graphene Flagship is a 10 year research and innovation endeavour with a total project cost of 1,000,000,000 euros, funded jointly by the European Commission and member states and associated countries. The first part of the Flagship was a 30-month Collaborative Project, Coordination and Support Action (CP-CSA) under the 7th framework program (2013-2016), while this and the following parts are implemented as Core Projects under the Horizon 2020 framework. The mission of the Graphene Flagship is to take graphene and related layered materials from a state of raw potential to a point where they can revolutionise multiple industries. This will bring a new dimension to future technology a faster, thinner, stronger, flexible, and broadband revolution. Our program will put Europe firmly at the heart of the process, with a manifold return on the EU investment, both in terms of technological innovation and economic growth. To realise this vision, we have brought together a larger European consortium with about 150 partners in 23 countries. The partners represent academia, research institutes and industries, which work closely together in 15 technical work packages and five supporting work packages covering the entire value chain from materials to components and systems. As time progresses, the centre of gravity of the Flagship moves towards applications, which is reflected in the increasing importance of the higher - system - levels of the value chain. In this first core project the main focus is on components and initial system level tasks. The first core project is divided into 4 divisions, which in turn comprise 3 to 5 work packages on related topics. A fifth, external division acts as a link to the parts of the Flagship that are funded by the member states and associated countries, or by other funding sources. This creates a collaborative framework for the entire Flagship.


Grant
Agency: Cordis | Branch: H2020 | Program: RIA | Phase: ICT-25-2016-2017 | Award Amount: 3.95M | Year: 2017

Recent technological progress in robot physical interaction permitted robots to actively and safely share with human a common workspace. Thanks to these technologies, Europe nowadays leads the robotic market in the niche of safety certified robots by endowing them with the ability to react to unintentional contacts. ANDY leverages these technologies and strengthen the European leadership by endowing robots with the ability to control physical collaboration through intentional interaction. These advances necessitate progresses along three main directions: measuring, modeling and helping humans engaged in intentional collaborative physical tasks. First, ANDY will innovate the way of measuring human whole-body motions developing the ANDYSUIT, a wearable force and motion tracking technology. Second, ANDY will develop the ANDYMODEL, a technology to learn cognitive models of human behavior in collaborative tasks. Third, ANDY will propose the ANDYCONTROL, an innovative technology for helping humans through predictive physical collaboration. ANDY will accelerate take-up and deployment by validating its progresses in realistic scenarios. In the first validation scenario the robot is identified with an industrial collaborative robot (i.e. robot=cobot) which adapts its ergonomy to individual workers. In the second validation scenario the robot is identified with an assistive exoskeleton (i.e. robot=exoskeleton) optimizing human comfort and reducing physical stress. In the third validation scenario the robot is identified with a humanoid (i.e. robot=humanoid) offering assistance to a human while maintaining the balance of both.


The weDRAW project comes from the renewed neuroscientific understanding of the role of communication between sensory modalities during development: specific sensory systems have specific roles to learn specific concepts. Starting from these results, in weDRAW we will develop an multisensory technology and three serious games that will exploit the best modality for learning arithmetic and geometrical concepts. In particular weDRAW: - will provide the elements to the teacher to determine which is the best modality (visual, audio or haptic) to teach each specific concepts to the students; - will provide the technology to exploit the best sensory signal; - will permit to teach different concepts together. This will be possible by using a multisensory approach, that will open a new teaching/learning channel, personalized for each student, based on multisensory interactive technology (i.e., audio, tactile, motor and visual), including a serious game platform. - will show that it is possible to learn arithmetical concepts from multisensory rhythm exploration and music and geometrical concepts from body movement and multisensory drawing. - will permit a deeper learning of Science and Mathematics combined with Arts improving creative capacities of learners. Besides application to typical children, a major goal and output of this project consists of applying the proposed multisensory approach and technologies to two specific populations: visually impaired and dyslexic children. In particular, dyslexic children have problems with rhythm, whereas visually impaired children have problems with space and geometry. With weDRAW we expect to improve the spatial and temporal impairments of these two groups of children braking down social barriers.


Rizzello L.,Italian Institute of Technology | Pompa P.P.,Italian Institute of Technology
Chemical Society Reviews | Year: 2014

Despite the current advancement in drug discovery and pharmaceutical biotechnology, infection diseases induced by bacteria continue to be one of the greatest health problems worldwide, afflicting millions of people annually. Almost all microorganisms have, in fact, an intrinsic outstanding ability to flout many therapeutic interventions, thanks to their fast and easy-to-occur evolutionary genetic mechanisms. At the same time, big pharmaceutical companies are losing interest in new antibiotics development, shifting their capital investments in much more profitable research and development fields. New smart solutions are, thus, required to overcome such concerns, and should combine the feasibility of industrial production processes with cheapness and effectiveness. In this framework, nanotechnology-based solutions, and in particular silver nanoparticles (AgNPs), have recently emerged as promising candidates in the market as new antibacterial agents. AgNPs display, in fact, enhanced broad-range antibacterial/antiviral properties, and their synthesis procedures are quite cost effective. However, despite their increasing impact on the market, many relevant issues are still open. These include the molecular mechanisms governing the AgNPs-bacteria interactions, the physico-chemical parameters underlying their toxicity to prokaryotes, the lack of standardized methods and materials, and the uncertainty in the definition of general strategies to develop smart antibacterial drugs and devices based on nanosilver. In this review, we analyze the experimental data on the bactericidal effects of AgNPs, discussing the complex scenario and presenting the potential drawbacks and limitations in the techniques and methods employed. Moreover, after analyzing in depth the main mechanisms involved, we provide some general strategies/procedures to perform antibacterial tests of AgNPs, and propose some general guidelines for the design of antibacterial nanosystems and devices based on silver/nanosilver. © 2014 The Royal Society of Chemistry.


Grant
Agency: Cordis | Branch: H2020 | Program: ERC-STG | Phase: ERC-2016-STG | Award Amount: 1.50M | Year: 2017

In daily social interactions, we constantly attribute mental states, such as beliefs or intentions, to other humans to understand and predict their behaviour. Today we also routinely interact with artificial agents: from Apples Siri to GPS navigation systems. In the near future, we will casually interact with robots. However, since we consider artificial agents to have no mental states, we tend to not attune socially with them in the sense of activating our mechanisms of social cognition. This is because it seems pointless to socially attune to something that does not carry social meaning (mental content) under the surface of an observed behaviour. INSTANCE will break new ground in social cognition research by identifying factors that influence attribution of mental states to others and social attunement with humans or artificial agents. The objectives of INSTANCE are to (1) determine parameters of others behaviour that make us attribute mental states to them, (2) explore parameters relevant for social attunement, (3) elucidate further factors culture and experience that influence attribution of mental states to agents and, thereby social attunement. INSTANCEs objectives are highly relevant not only for fundamental research in social cognition, but also for the applied field of social robotics, where robots are expected to become humans social companions. Indeed, if we do not attune socially to artificial agents viewed as mindless machines, then robots may end up not working well enough in contexts where interaction is paramount. INSTANCEs unique approach combining cognitive neuroscience methods with real-time human-robot interaction will address the challenge of social attunement between humans and artificial agents. Subtle features of robot behaviour (e.g., timing or pattern of eye movements) will be manipulated. The impact of such features on social attunement (e.g., joint attention) will be examined with behavioural, neural and physiological measures.

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