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Ludovico L.A.,University of Milan | Di Tore P.A.,IC San Valentino Torio | Mangione G.R.,Istituto Nazionale di Documentazione | Di Tore S.,University of Salerno | Corona F.,University of Salerno
International Journal of Emerging Technologies in Learning | Year: 2015

In modern society about 10% of children suffer from a neuro-developmental disorder called dyslexia, which implies difficulties in learning to read. According to recent research, playing action videogames can be a valid teaching tool to improve the reading skills of dyslexic children through forms of engagement and interaction. This paper describes the design, implementation, validation and experimentation of an educational action game oriented to promote phonological and visuo-spatial attention training in dyslexic subjects aged between 7 and 9. Source


Barate A.,University of Milan | Ludovico L.A.,University of Milan | Mangione G.R.,Istituto Nazionale di Documentazione | Rosa A.,Istituto Nazionale di Documentazione
Proceedings of the International Conference on e-Learning 2015, E-LEARNING 2015 - Part of the Multi Conference on Computer Science and Information Systems 2015 | Year: 2015

In this work we will introduce the concept of music coding, namely a new discipline that employs basic music activities and simplified languages to teach the computational way of thinking to musically-untrained children who attend the primary school. In this context, music represents both a mean and a goal: in fact, from one side coding activities are based on music processes that are able to unveil algorithmic thinking; from the other side, such processes may stimulate creativity and collaborative learning, and their audio feedback is immediately perceivable. Consequently, music can represent a valid learning tool as well as an addictive reinforcement technique to approach coding. After describing a new formalism to graphically encode music operators, a Web prototype specifically designed for music coding will be presented and discussed. Source


Toci V.,Istituto Nazionale di Documentazione | Camizzi L.,Istituto Nazionale di Documentazione | Goracci S.,Istituto Nazionale di Documentazione | Borgi R.,Istituto Nazionale di Documentazione | And 5 more authors.
Journal of E-Learning and Knowledge Society | Year: 2015

In this paper we document a six-phase video production process designed to support teachers’ continuous professional development in three disciplinary areas: scientific, linguistic-literary and foreign languages areas. This production has been carried out within the NOP1 - National Operational Programme funded by European structural funds and conducted by INDIRE between 2007 and 2014.The originality of this work lies in the co-research action performed by the team involved (researchers, teachers, instructional designers, video director, etc.) aimed at capturing meaningful professional practices enacted by teachers in their classes for the achievement of a given educational goal. The documented and exemplified production process can, not only function as a guide for the production of educational videos, but is also strongly characterized by its reflective and meta-reflective functions for Teacher Professional Development or TPD. Several examples of videos are described and referenced in the paper.1. © 2015 Italian e-Learning Association. All Right reserved. Source

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