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News Article | April 19, 2017
Site: news.yahoo.com

"Super Mario World" has appeared on the SNES, 3DS, Wii and Wii U. Could the SNES Classic be next in line? In 2016, it was the NES Mini Classic. For 2017, Nintendo just might be preparing an all-in-one version of its early 90s home console, the SNES, according to a new report. As the Nintendo Entertainment System's tiny official remake, the Nintendo Classic Edition (or Nintendo Classic Mini,) is being prepared for retirement, an eagerly awaited successor is said to be waiting in the wings. Nintendo is winding down distribution for the NES Classic, having explained that the machine "wasn't intended to be an ongoing, long-term product" in an April 13 statement to IGN. Now it seems that manufacturing capacity is being retained, with an SNES Classic Edition in mind for the end of 2017. Should territorial distinctions continue, it could be called a Nintendo Classic Mini: Super Nintendo Entertainment System in Europe, or a Nintendo Classic Mini: Super Famicom in Japan, according to the console's original naming conventions. That a small, throwback SNES would be in the works has been suggested by fans and observers since the NES Classic proved such a hit in 2016. It's not just wishful thinking, according to Eurogamer, which cites "sources close to the company" in its report. The NES Classic contained 30 emulated games, meaning that owners did not need to supply original game cartridges. Neither could they add extra NES games to the console, as it could not link up with Nintendo's Virtual Console service present on more modern hardware, unless they overwrote the Classic's software with a different operating system and imported another suite of emulated games, which some chose to do. Vintage titles such as "Donkey Kong," "Metroid," "Mega Man 2," "Super Mario Bros" and its two direct sequels and the first the "Legend of Zelda" games were part of the package. Best-sellers from the SNES era, and therefore potential candidates for a SNES Classic, include "Super Mario World," "Donkey Kong Country," "Super Mario Kart," "The Legend of Zelda: A Link to the Past," "Super Mario World 2: Yoshi's Island," "F-Zero" and "Pilotwings."


News Article | April 25, 2017
Site: globenewswire.com

Entre les exigences de plus en plus fortes des consommateurs (attrait de la nouveauté, équité, traçabilité, sécurité.), les nouvelles contraintes réglementaires et environnementales et la hausse du coût des matières premières (graines, engrais, pesticides, eau.), le secteur agricole est sous pression. Atos s'appuie sur la dernière génération de satellites d'observation terrestre Sentinel-2, conçue par l'Agence spatiale européenne (ASE) et capable de fournir des panoramas à l'aide de lumière visible et proche infrarouge avec une résolution de 10 à 60 m, dans un périmètre de 290 km et avec une fréquence de répétitivité de cinq jours, idéale pour surveiller les récoltes. Atos analyse pour un de ses grands clients aux Etats-Unis plus de 100 000 hectares de récoltes et 6 000 parcelles de terre (recouvertes de blé, maïs, soja et légume) pour fournir des indicateurs biophysiques sur le développement des plantes comme la chlorophylle ou la proportion de feuillage vert. Cette surveillance permet de détecter des anomalies ou des différences dans et entre les parcelles de terre. En connectant ces informations aux données du terrain et grâce à la suite de solutions de business analytics Atos Codex, les experts peuvent ensuite fournir des diagnostics et suggérer des ajustements des pratiques agricoles. Philippe Miltin, Vice-président du groupe Atos, directeur du secteur Fabrication et Distribution, explique : « Grâce à la puissance et à la flexibilité des nouveaux outils cognitifs et analytiques, nous pouvons exploiter pleinement les données. Elles permettent à nos clients d'améliorer leurs pratiques et de s'adapter à leurs nouveaux besoins environnementaux, sociaux, réglementaires et économiques. En coopération avec la start-up TerraNIS, nous relevons ces défis multiples en combinant compétences avancées en imagerie et agronomie avec les fonctionnalités d'Atos Codex. » Retrouvez les cas d'usage (en anglais) : Thanks to Atos and TerraNIS La Coop Fédérée is turning to precision in agriculture Data Analytics - Transforming the future of agriculture *Le consortium, baptisé SparkInData, a plusieurs membres : Atos en tant que leader du consortium, les PME TerraNIS, Geomatys et Geosigweb, Mercator-Ocean, le CNES (Centre National d'Études Spatiales), l'IGN (Institut National de l'Information Géographique et Forestier), le BRGM (Bureau des Recherches Géologiques et Minières), l'IRIT (Institut de Recherche Informatique de Toulouse à l'Université Paul-Sabatier), l'École d'ingénieurs de Purpan et le pôle de compétitivité Aerospace Valley. À propos d'Atos Codex Atos Codex est la marque d'Atos pour les Analytics, l'Internet des Objets et les solutions cognitives. Atos  Codex comprend une méthodologie, des Design Labs, une plateforme industrielle  ouverte  ainsi que des Data Analytics de haute performance fournissant une gamme complète de produits et de services pour concevoir et exécuter des plateformes commerciales digitales. Atos Codex est l'un des quatre piliers de la Digital Transformation Factory d'Atos - aux côtés d'Atos Canopy, le Cloud  Hybride Orchestré d'Atos ; SAP HANA par Atos et l'Atos Digital Workplace - permettant d'accompagner la transformation digitale des clients. À propos d'Atos Atos is a global leader in digital transformation with approximately 100,000 employees in 72 countries and annual revenue of around € 12 billion. The European number one in Big Data, Cybersecurity, High Performance Computing and Digital Workplace, The Group provides Cloud services, Infrastructure & Data Management, Business & Platform solutions, as well as transactional services through Worldline, the European leader in the payment industry. With its cutting-edge technologies, digital expertise and industry knowledge, Atos supports the digital transformation of its clients across various business sectors: Defense, Financial Services, Health, Manufacturing, Media, Energy & Utilities, Public sector, Retail, Telecommunications and Transportation. The Group is the Worldwide Information Technology Partner for the Olympic & Paralympic Games and operates under the brands Atos, Atos Consulting, Atos Worldgrid, Bull, Canopy, Unify and Worldline. Atos SE (Societas Europaea) is listed on the CAC40 Paris stock index.


News Article | April 24, 2017
Site: www.techradar.com

To say there’s a buzz around Death Stranding would be an understatement. It may be a confused and excited buzz, like the kind you would hear from a hive of bees that have suddenly found their extinction is in reversal, but it’s a buzz nonetheless. This is largely because Death Stranding is set to be the first title from Kojima Studios, the company set up by revered Metal Gear Solid creator, Hideo Kojima. After his well-publicized departure from Konami, Kojima announced Death Stranding at Sony’s E3 2016 presentation and made something of a massive impression. We don’t know much about the game at all at the moment but there are enough clips, small details and rumors out there that we’re interested and keen to know more. The reveal trailer that was shown at E3 in 2016 may have been more than 3 minutes long, but it didn’t reveal much about the game at all other than that it would star The Walking Dead’s Norman Reedus. A second even longer and 4K trailer was shown at The Game Awards at the end of 2016. This trailer starred Hannibal’s Mads Mikkelsen and Guillermo Del Toro and although it didn’t give us any more of an idea of what the game will actually even be about (in fact leaving us more confused than we were before) it did send expectations soaring. From what we can guess, the events of the second trailer take place before the events of the first, since the baby being transported in the incubator (in the second) is almost certainly Norman Reedus (as seen in the first trailer). They have the same handcuff and stomach scars. As for what this means we have absolutely no idea. Bear in mind Kojima has, in the past, been a fan of including footage in trailers that never made it into the final game. Anyone remember the 'Grand Theft Auto' exchange from the first MGS3 trailer? There’s no definite release date just yet but Kojima did tell fans during the 2016 Tokyo Game Show that Death Stranding would be out before 2019. At the moment, we don’t know all that much about Death Stranding other than that it’ll be an open world action title starring Norman Reedus and Mads Mikkelsen. It’s not likely, however, to be the standard open world action fare we’ve grown used to, not that we’d expect anything standard from Kojima. According to Kojima his first title with Sony is going to be “slightly more edgy” and in an interview with IGN he stated that though he wants “to create something that’s what people expect” he also wants to bring “something new that people haven’t seen before.” Unfortunately, this raises more questions than it answers. It seems most likely that Kojima is planning to do something different with the game’s mechanics. Kojima told IGN his plans for the mechanics of Death Stranding were inspired by a Japanese short story. In the story it’s stated that the first tool mankind creates is a stick for protection but that the second tool mankind created was a rope to keep things close and secure. “Most of your tools in action games are sticks” Kojima explained, “You punch or you shoot or you kick. The communication is always through these 'sticks.' In [Death Stranding], I want people to be connected not through sticks, but through what would be the equivalent of ropes… But of course you will be able to use the sticks too.” Unfortunately we haven’t seen any gameplay that would give us a better insight into how this rope approach will actually work. Though Kojima has been coy, he’s given some nice teases into what we can expect from Death Stranding in terms of tone and gameplay modes. At the Tokyo Game Show, Kojima told fans the game would have a female protagonist and would feature online co-op play. We know the game will run on the Decima engine which was created by Horizon: Zero Dawn developers, Guerilla Games. Kojima praised this engine during PSX 2016 as being an excellent engine for creating open world games, something that Horizon: Zero Dawn’s reception suggests has an element of truth to it. Though its unsettling trailers suggest otherwise, Kojima has said that Death Stranding won’t be as dark as some fans are expecting. It’s certainly not a horror game, he told Glixel, and it would have comedic moments which isn’t entirely surprising considering the overarching tone of the Metal Gear series. Though the game’s trailers don’t tell us much about how we’ll eventually play Death Stranding, they do reveal some important thematic elements. Quotes from William Blake, the repeated appearance of ruined dolls, and the inclusion of what looks like oil (but could very well be ink) and dead sea creatures suggests Kojima will be exploring the fractious relationship between man and the natural world and the impact it has on us and future generations. The littering of dead crabs on beaches and tanks with definitely living tentacles coming out of them suggests to us a post-apocalyptic world over-run with robotic sea creatures which would certainly be interesting. After all, Kojima is working closely with Guerilla Games whose Horizon: Zero Dawn game focused on robotic dinosaurs. There’s also a curious mix of futuristic technology and elements of the past in the game’s various trailers. In the second game trailer though Mads Mikkelsen is wearing a modern army uniform and appears to be using some kind of cable, the undead soldiers around him are wearing WW2 era uniforms and the game world outside of the tunnel he’s in is almost certainly from the second world war time period. Whether this mix of past and future will manifest itself as time travelling or simply alternate universe science fiction isn’t clear. Safe to say, as a Kojima title, there’s a lot of mystery and symbolism at play here and fans online are tearing through what little materials there are to try and find out more information about the game. We’ll keep updating as more solid information becomes available.


News Article | May 3, 2017
Site: www.techradar.com

Head of Xbox, Phil Spencer, has said that at some point in the future Fable fans may see another entry in the series. Spencer was asked on Twitter whether or not a Fable 4 game would ever be made and though he replied that there was “nothing to announce right now” he does think “the IP has a lot of places it could go.” This isn’t much to go on but it is a good sign that the franchise isn’t totally dead. Fable remains one of Microsoft’s most well-known IPs despite the fact that we haven’t actually seen any games bearing its name since 2012 when Fable Heroes and Fable: The Journey were released. The last mainline numbered title, Fable 3, was released even further back in 2010. Last year brought the closure of the series developer, Lionhead Studios, also marking the end of the next planned game, Fable Legends. The fact that Spencer has said Microsoft still has plans for the Fable franchise adds weight to reports that emerged in the aftermath of Lionhead’s closure that Microsoft had turned down offers to buy the studio as it wanted to keep hold of the Fable license. What form another entry in the Fable series would take is still unclear. In an interview with IGN former Lionhead art director, John McCormack, revealed that though Lionhead had pitched an idea of Fable 4 to Microsoft it was rejected. The idea had been to continue in the vein of the first three Fable titles and develop Albion’s main city of Bowerstone, moving forward in time to a more technological and industrial age and becoming darker and grittier in tone. According to McCormack, despite Lionhead’s passion for the project Microsoft rejected it as it was concentrating on furthering the production of games that are continual services like The Division and Destiny (something which Phil Spencer recently reinforced in an interview with The Guardian). All of this suggests that the next entry in the Fable franchise is unlikely to be a continuation of the traditional Fable franchise. What seems more likely is a title that jumps off of the development of Fable Legends and uses online servers and opens Albion up for players to explore via quests either alone or in groups. Something similar, perhaps, to Elder Scrolls online. Of course, this is all just speculation. A sensible and achievable next step for the Fable franchise would probably be to bring Fable Anniversary to Xbox’s backwards compatibility program alongside Fable 2 and 3.


News Article | May 1, 2017
Site: www.businesswire.com

LOS ANGELES--(BUSINESS WIRE)--j2 Global, Inc. (NASDAQ:JCOM) today announced its participation at the Jefferies 2017 Global Technology Conference. Details of the conference are as follows: Jefferies 2017 Global Technology Conference Location: Mandarin Oriental, Miami, Florida Presenter: Scott Turicchi, President and Chief Financial Officer of j2 Global Date and Time: Wednesday, May 10, 2017, at 9:30 AM (ET) Webcast: http://wsw.com/webcast/jeff104/jcom j2 Global, Inc. (NASDAQ: JCOM) provides Internet services through two segments: Business Cloud Services and Digital Media. The Business Cloud Services segment offers Internet fax, virtual phone, unified communications, hosted email, email marketing, online backup and CRM solutions. It markets its services principally under the brand names eFax®, eVoice®, Onebox®, FuseMail®, Campaigner®, KeepItSafe®, Livedrive® and LiveVault®, and operates a messaging network spanning 50 countries on six continents. The Digital Media segment offers technology, gaming, lifestyle and healthcare content through its digital properties, which include PCMag, IGN, AskMen, Speedtest, Offers, ExtremeTech, Geek, Toolbox, Techbargains, emedia, Salesify, Everyday Health and others. As of December 31, 2016, j2 had achieved 21 consecutive fiscal years of revenue growth. For more information about j2, please visit www.j2global.com.


SAN FRANCISCO--(BUSINESS WIRE)--Mux, Inc., a performance analytics provider for video developers and media publishers, has secured $9 million in Series A funding led by Accel. Daniel Levine of Accel will join Mux’s board of directors. The funding will further Mux’s mission to improve the quality of experience for viewers of online video with real-time and actionable analytics. “The consumption of online video is exploding and dominates how people spend time online,” said Daniel Levine, Partner at Accel. “Most companies don't fully understand the impact of video on their business. The Mux analytics platform gives developers the data they need to build reliable and scalable video platforms.” Delivering video seamlessly online remains challenging and expensive, and problems such as rebuffering, errors, low quality, slow load times, and broken ad experiences continue to frustrate viewers. Mux gives online video publishers data and insight to tackle these common issues and build better video experiences through a powerful analytics dashboard and real-time alerts backed by machine learning. Publishers can use this data in a number of ways: running A/B tests, measuring CDN or video player performance in order to make more informed buying decisions, empowering customer support with insight into individual viewing sessions, or tracking (and fixing) hard-to-find errors. Customers using Mux to improve their video performance include PBS, IGN, Livestream, Wistia, and Funny or Die. “Developers need data to run infrastructure, but most online video publishers still don't measure and monitor their streaming video,” said Jon Dahl, CEO and co-founder of Mux. “If you've ever wondered why a particular streaming video site performed badly, lack of data is almost certainly a part of the problem. Mux’s analytics platform gives developers the data they need to build reliable and scalable video platforms.” Accel joins a number of other top investors who had previously invested in Mux, including Y Combinator, Susa Ventures, Advancit Capital, SV Angel, Lowercase Capital, Liquid 2 Ventures, Pathbreaker Ventures, and prominent founders including Parse’s Ilya Sukhar and Heroku’s James Lindenbaum. This is the second video startup for the team behind Mux. In 2010, they created Zencoder, which became the leader in cloud video encoding before selling to Brightcove in 2012. The Mux team today includes engineers from YouTube, Facebook, and Twitch. While at Zencoder, the founders of Mux also created Video.js, the most widely used open-source video player online. Video.js helped pioneer the move from Flash video to HTML5 video, and today it is used by Instagram, Twitter, Microsoft, and over 100,000 other sites. In addition, the Mux founders are also the organizers of Demuxed, a conference for video engineers held in San Francisco in October, and have helped plant video technology meetups in cities around the world. Mux offers real-time performance monitoring and analytics for video streaming, helping publishers deliver better quality of experience to their viewers. The Mux team is comprised of video veterans, having created the biggest open-source video player on the web, the largest transcoding service in the cloud, and an active community for engineers working on video technology. For more information visit mux.com, www.facebook.com/muxhq or www.twitter.com/muxhq. Accel is a leading venture capital firm that invests in people and their companies from the earliest days through all phases of private company growth. Atlassian, Braintree, Cloudera, DJI, Dropbox, Dropcam, Etsy, Facebook, Flipkart, Jet, Lookout Security, Qualtrics, Slack, Spotify, Supercell, and Vox Media are among the companies the firm has backed over the past 30 years. The firm seeks to understand entrepreneurs as individuals, appreciate their originality and play to their strengths. Because greatness doesn't have a stereotype. For more, visit www.accel.com, www.facebook.com/accel or www.twitter.com/accel.


LOS ANGELES--(BUSINESS WIRE)--j2 Global, Inc. (“j2”) (NASDAQGS: JCOM), today announced that its Campaigner Email Marketing brand sales team has won a Gold, Silver and Bronze Stevie Award in the telecommunications category for Sales Operations Professional of the Year, Sales Distinction of the Year – Services, and Sales Growth Achievement of the Year, respectively during the 11th annual Stevie Awards for Sales & Customer Service. In addition, j2’s global customer and support teams which cover Campaigner, eFax®, eVoice® and other j2 brands, garnered two silver and one bronze awards for Contact Center of the Year, Customer Service Department of the Year, and Front Line Service Team of the Year in both technology and telecommunications. “To be so highly rewarded with six awards this year, in addition to our recent 2017 People’s Choice Award for Favorite Customer Service, continues to be a testament to the hard work, dedication and excellent service that each and every member of the j2 Global support and Campaigner sales team is committed to providing year-round to our customers,” said Hemi Zucker, CEO, j2 Global, Inc. “The fact that we have achieved this level of recognition four years running demonstrates our constant commitment to offer industry-leading customer care.” “The Stevie Awards for Sales & Customer Service continues to be among the most competitive and fastest-growing of our awards programs,” said Michael Gallagher, founder and president of the Stevie Awards. “The growth of the program illustrates the importance of the functions highlighted — sales, business development and customer service — to successful enterprises of all types, and how integral recognition in these domains are to building and maintaining corporate reputations.” The Stevie Awards for Sales & Customer Service are the world’s top honors for customer service, contact center, business development and sales professionals. The Stevie Awards organizes several of the world’s leading business awards programs including the prestigious American Business AwardsSM and International Business AwardsSM. The awards were presented during a gala banquet on Friday, February 24 at Caesars Palace in Las Vegas, Nevada. More than 650 executives from around the world attended. More than 75 members of several specialized judging committees determined the Gold, Silver and Bronze Stevie Award placements from among the Finalists during final judging earlier this month. Finalists were determined by another 77 judges. Details about the Stevie Awards for Sales & Customer Service and the list of Stevie winners in all categories are available at www.StevieAwards.com/sales. j2 Global, Inc. (NASDAQ: JCOM) provides Internet services through two segments: Business Cloud Services and Digital Media. The Business Cloud Services segment offers Internet fax, virtual phone, unified communications, hosted email, email marketing, online backup and CRM solutions. It markets its services principally under the brand names eFax®, eVoice®, Onebox®, FuseMail®, Campaigner®, KeepItSafe®, Livedrive® and LiveVault®, and operates a messaging network spanning 50 countries on six continents. The Digital Media segment offers technology, gaming, lifestyle and healthcare content through its digital properties, which include PCMag, IGN, AskMen, Speedtest, Offers, ExtremeTech, Geek, Toolbox, Techbargains, emedia, Salesify, Everyday Health and others. As of December 31, 2016, j2 had achieved 21 consecutive fiscal years of revenue growth. For more information about j2, please visit www.j2global.com. Stevie Awards are conferred in seven programs: the Asia-Pacific Stevie Awards, the German Stevie Awards, The American Business Awards, The International Business Awards, the Stevie Awards for Great Employers, the Stevie Awards for Women in Business and the Stevie Awards for Sales & Customer Service. Stevie Awards competitions receive more than 10,000 entries each year from organizations in more than 60 nations. Honoring organizations of all types and sizes and the people behind them, the Stevies recognize outstanding performances in the workplace worldwide. Learn more about the Stevie Awards at www.StevieAwards.com.


Research and Markets has announced the addition of the "The New Social TV - on Snapchat" report to their offering. This report is the first critical appraisal of how major television broadcasters are innovating original Social TV content and formats, partnering with Snapchat. Discover the opportunities which broadcasters and producers are embracing on Snapchat: producing new forms of mobile-native Social TV content, building audiences via mobile, integrating advertising and ecommerce from global brands. Understand how broadcasters are developing strategies for partnering with Snapchat, creating original content, distributing it via Snapchat and reaching 150 million users worldwide. Find out how early adopters in this fast-moving and highly competitive new generation of Social TV are making an impact by entertaining, informing and engaging viewers with TV-based content on mobile. Television's Pioneers in the New Social TV The television organisations and channels covered in this report include: Comedy Central, CNN, E! Entertainment, ESPN, Food Network, L'Équipe, Liberty Global, MTV, National Geographic, NBCU, Sky News, Sky Sports, Turner Broadcasting, Viacom, Vice. 1. Executive Summary: the New Social TV - on Snapchat 2. Why Snapchat Rivals Twitter and Facebook in Social TV 3. TV Broadcasters Innovate Snapchat Social TV Formats and Content 4. How Snapchat Became a Worldwide TV and Media Partner 5. Snapchat Discover: Understanding a New Mobile TV and Media Distribution Paradigm 6. Snapchat Enters Global TV and Media Distribution 7. How Major TV Broadcasters and Shows Make an Impact on Snapchat 8. the Challenges of Producing Original Video Content for Discover 9. Innovating the Future of News for Mobile 10. Special Interest Publishers on Discover 11. Live Stories Content Partnerships 12. Live Stories Sports Partnerships 13. Analysis: Snapchat's Brand Advertising Business Model 14. Data for Effective Ad Targeting 15. Snapchat's New Mobile Advertising Products and Their Effectiveness 16. Case Studies: Major Brand Ad Campaigns 17. Key Data: User Growth, Demographics and Attitudes 18. Company Timeline and Major Developments - A&E Networks - ABC Family - Amazon - Audi - CNN - Cosmopolitan - Daily Mail - Disney - Dove - ESPN - Fusion - Gatorade - HBO - IGN - Marriott - MLB - MTV - NASCAR - National Geographic - NBCU - NFL - Refinery29 - Sky News - Sky Sports - Snapchat - Sweet - Target - Tastemade - The Wall Street Journal - The Washington Post - Time Warner - Toys R Us - Viacom - Vice Media and Vice News - Victoria's Secret For more information about this report visit http://www.researchandmarkets.com/research/thqrnt/the_new_social_tv


News Article | March 2, 2017
Site: www.techradar.com

Head of Xbox, Phil Spencer, has said that it’s possible Microsoft could host a Project Scorpio hardware-focused event before its big conference at E3 in Los Angeles in June. He revealed the possibility on a recent episode of IGN’s Unlocked, saying that though “the plan’s not completely set” it’s becoming apparent that “doing everything at E3 would be difficult.” When Microsoft announced its E3 conference would be taking place on June 11, Project Scorpio featured heavily in the promotional material. Though Spencer said “clearly we’re gonna talk about Scorpio at E3” he added “I also don’t want to take up the majority of the time doing things about hardware.” Instead there’ll be “a balance”, as though Spencer wants Scoprio on stage he said “I like our E3 show being about games.” Team Xbox doesn’t plan to leave its fans in the lurch at least, with Spencer stating that more would be heard on the topic when a final plan is put in place. “I know people want to know more specifically about what we're doing with the hardware and I'd love to find an opportunity to do that.” Microsoft’s conference at E3 is scheduled to take place on June 11 while the console it expected to be released in the holiday period of 2017. Considering there’s already interest around the console it would make sense for Microsoft to host a single pre-E3 event to discuss the hardware. This would get the console’s spec information out in the open for discussion and research before using E3 to show exactly what that hardware is capable of with several software displays. Spacing out announcements would arguably be a more efficient and effective way to build hype around the console so close to its release window. By releasing all of its hardware and software information at a single press conference, Xbox could run the risk of throwing simultaneously too much and not enough information at fans. There's something to be said for pacing yourself.


News Article | February 15, 2017
Site: news.yahoo.com

We closed out last week with a fantastic list of paid iPhone and iPad apps on sale for free. Well guess what: we’re picking up right where we left off. Monday’s post covering the day’s best premium iOS apps on sale for free includes several sweet offerings like one of the best iOS games of all time (Infinity Blade II), an app that transforms any iPhone into an accurate heart rate monitor, and plenty more. But as always, these sales could end at any time so be sure to check them out as soon as you can. Don't Miss: Report may reveal another new iPhone 8 feature never before seen on any iPhone These are paid iPhone and iPad apps that have been made available for free for a limited time by their developers. There is no way to tell how long they will be free. These sales could end an hour from now or a week from now — obviously, the only thing we can guarantee is that they were free at the time this post was written. If you click on a link and see a price listed next to an app instead of the word “get,” it is no longer free. The sale has ended. If you download the app, you will be charged. Take a deep dive into your iPhone/iPad to see whats going on inside. System Activity Monitor App, is an iOS activity monitor that provides a unique Dashboard view for for all of iOS devices. It is the best activity monitor of its kind for iOS devices. The app monitors iOS activity like MEMORY USAGE, BATTERY LIFE, Used Space, and device information. GREAT visuals like Dashboard view, LED indicator, 3D BAR charts, battery charging animation, LED flashing charger, battery health check, provides you a rich visual views of your iOS device internals, like you have never seen before. $$ Over a million satisfied users of our apps $$ ## Few of our user TESTIMONIALS ## $ Way cool This is a terrific system tracker. – Macquest $ Definitely get this App.! Love the cool dashboard. Tells you what’s going on in the Apple brain in your iPad or iPhone. This App rules. – Battyguy $ Simple App ! Great tool! Helps to keep your standby time ridiculously long and device running smoothly. – Spader1969. $ I have tried many products like this one and so far I keep coming back to this one. – Markeith3000 $ System Max The best and easiest app out there for really knowing what’s happening in this little box. – by Dkievit The System Activity Monitor, is the most comprehensive all in one health check app. on the App store, that monitors memory usage, battery performance, device information like IP address and hardware address, and used space on the iOS device. You can use this app to accurately monitor your battery life, monitor memory in use, and used and free space. By appropriately charging the battery using this app to full charge, you can get a good battery life. 1. Battery tips are shown to help save battery life while using the iPhone. 2. Tap battery to see the battery capacity for your favorite apps. 3. Shows the used and free space on your iPhone/iPod. 4. Shows the IP address acquired, and hardware address of your device. 5. Displays a long list of device information, like physical specs, hardware info, and many more. These are the different views on the App. Shows the used and free iPhone memory available as used by other apps. This is shown in an excellent speedometer animation view. Double tap home button, and see other apps in use. Close out the other apps, and see the memory being reclaimed in this app, when the speedometer shows the free memory available increase. This has an LED indicator with BLUE, GREEN, YELLOW and RED colors indicating the severity of memory being used. Double tap the speedometer, to see a 3D bar view of the different break up of the memory used. Like, Free, Wired, Active and Inactive memory of your iOS device. Battery view: This view shows the battery available for discharge, how much time to recharge to make it full, and when it is charged to FULL, displays an indication, as “FULLY CHARGED”, as opposed to quick charge. It has glow panels on the top to let you know, how much battery is available. LIGHT GREEN, GREEN, and RED indicators on battery available. Tap the battery on the fill, to show the detailed break up of battery availability for 3G talk time, browsing, videos, games etc. This is shown as a pie-chart that presents the used and free space available on your iOS device. Now it shows a lot more device information, like system information, camera information, display, hardware and physical characteristics. It shows whether you device is connected to Wi-Fi or cellular and its IP address. **2011 IGN “Mobile Game of the Year”** **2012 AIAS “Mobile Game of the Year”** **Winner of the IMGA “Excellence in Gameplay” and “Grand Prix” Awards** **Entertainment Weekly’s “Top 10 Video Games of 2011″** **15 Perfect Scores and more than 20 Game of the Year Awards** IGN – 10 out of 10 – Editor’s Choice TOUCH GEN – 5 out of 5 – Editor’s Choice TOUCH ARCADE – 5 out of 5 USA TODAY – 4 out of 4 G4TV.COM – 5 out of 5 APPOLICIOUS – 5 out of 5 MODOJO – 5 out of 5 SLIDE TO PLAY – 4 out of 4 GAMESPOT – 9 out of 10 – Editor’s Choice IGN – “Infinity Blade 2 is a must own” Touch Arcade – “An iOS Masterpiece” INTO MOBILE – “The King of iOS Gaming Continues its Reign.” IGN – “The Perfect Sequel” USA TODAY – “A masterful mobile epic!” The God King has been defeated, an unlikely hero has emerged and now you must discover the truth behind the secrets of the Infinity Blade. The continuing journey of young Siris unfolds as you delve deeper into the world of the Deathless tyrants and their legion of Titans. Can you unlock all the mysteries and successfully wield the power of the Infinity Blade in this timeless swordplay adventure of champions and villains? A Robust & Dynamic 3D World: Explore beautiful and immersive environments that dynamically change over time during your travels and venture to exotic locations such as the Asian themed Saydhi’s Estate or the medieval inspired Vault of Tears featuring multiple paths to explore. Featuring 3 All-New Styles of Combat: Now you can choose from multiple classes of weapons, armor and spells, each with specialized capabilities such as Dual Wielding, Two-Handed and the standard Weapon & Shield class. Learn each discipline by using Infinity Blade II’s intuitive pick-up and play game play style that is easy to use, yet difficult to master! Infinity Blade’s Trademark Character Customization Evolved: Create and forge even more powerful weapons with mystical objects you discover and collect along your journey, expanding your overall arsenal with all-new elemental powers & capabilities! Massively Social Global Challenges: Jump into ClashMob, an innovative new gaming experience that allows you to earn rewards by participating in massively social, asynchronous global challenges. Post your progress to Facebook and Twitter feeds and recruit friends to your own “Mob” to earn special perks, unlock new achievements, and gain rewards! Note: The ClashMob feature is free and optional and will require you to log-in via your Facebook account. The Secrets of Your Past Revealed: Delve deeper into the fantastical story of Infinity Blade as your journey leads you to the realm of the mysterious Deathless Saydhi and discover the truth about the Worker of Secrets and the powers he holds. The Latest in iOS features Powered by Unreal Technology: The definitive visual experience in mobile gaming, complete with all-new iCloud support and HDMI output. Universal App: Play across all supported devices – iPhone 4, iPhone 4s, iPhone 5, iPhone 5s, iPhone 5c, iPhone 6, iPhone 6 Plus, iPhone 6s, iPhone 6s Plus, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 2, New iPad 3, New iPad 4, iPad Air, iPad Air 2, iPad Pro, iPad Mini, iPad Mini 2, iPad Mini 3, iPad Mini 4, iPod Touch 5, or iPod Touch 6 – for a single low price. NOTES: – If you are experiencing technical issues with the App, please visit the Infinity Blade II support page at: http://infinitybladegame.com/ – IMPORTANT: It is highly recommended that you upgrade your device to the latest iOS version. – PARENTS: you can turn off In-App purchasing in the iOS settings. – The ClashMob social networking feature is free and optional, and will require you to log-in via your Facebook account. Aren’t you satisfied with filters provided by the other apps? Create your own with tools you’ll find in Charm! Turn your iPhone into your personal HEART RATE MONITOR – yep, that’s possible! Everyone’s maximum heart rate is different, and also our resting heart rates vary based on our age and training level. Want to know your resting heart rate or find out how fast your heart is beating after a certain fitness activity? Get Runtastic Heart Rate PRO to not only measure your pulse, but also compare different results, receive reminders for regular HR measurements and benefit from an array of additional features. Whether it’s after a hard training session or before your next exam – we show you how fast your heart is beating. No extra devices necessary, all you need is your iPhone. Easy as pie, right? Go PRO today! PRO FEATURES: – Unlimited measurements: Determine your heart rate anytime, anywhere & as often as you like – Use filters: Filter your measurements according to type (resting HR, pre-& post-workout HR, maximum HR) – Graphs to monitor your progress: Monitor how your resting heart rate develops – Reminder: Receive automatic notifications for regular HR measurements – No ads APP FEATURES & BENEFITS: – Measure your heart rate with your iPhone camera – Graphs illustrate your measurements – Different measuring types: resting HR, pre- & post-workout HR, maximum HR – Integration with Apple Health – Upload your results to Runtastic.com, compare and analyze your measurements by day, week or year – Share your HR measurements in social networks like Facebook & Twitter or via email EASY TO USE – Place and lightly hold your (index) finger against the back camera lens and flashlight – Do not press too hard, otherwise blood circulation will be altered and the results could be affected – When using an iPhone or iPad without a flashlight, be sure to take the measurement in a well-lit area (bright daylight works best) – Remain calm and try not to move too much during the measurement, as this can compromise measurement accuracy – Do not measure with cold fingers when the blood circulation is poor EFFICIENT ANALYSIS Your resting heart rate varies depending on your age and training level. A very fit and athletic person has a lower resting HR than someone who’s hardly active. Eager to know if your fitness level has improved? Measure your heart rate on a regular basis and monitor the progress of your resting heart rate. Download the Runtastic Heart Rate PRO App today, check your heart rate regularly and show your friends how cool & calm you remain even when in a seemingly stressful situation! WARNING: This is not a medical product. Easily tune in to local radio stations and to radio stations from all over the world, using a unique analog-like tuner. Features: • Unique analog-like FM/AM tuner • Use remote control to seek stations • Supports multiple countries at the same time • Name of playing song when available • Favorite stations • Alarm clock • Sleep timer Enjoy unwatermarked version of FlipCam! FlipCam is a fast camera to capture the entire moment with instant front-back shots! And it uses 3D force touch pressure gestures, so you can easily and quickly capture beautiful shots, record videos, create and share PhotoBooth shots (application is still usable by all devices but without the use of force pressure)! – Combine front & back camera shots instantly into one photo – With 3D force pressure capable devices, capture photos & videos using force touch – Easily create PhotoBooth moments – Pick and choose favorite photos from your PhotoBooth moments – Add photo & video filters to your shots – Share on Snapchat, Instagram, Facebook, Twitter, and many more of your favorite social networks Socium widget it’s a buttons of favorite social networks right at Notification Center. Post to Twitter and Facebook from any app. Create new publication in two-tap. Just select a social network and write the post. Widget is performed in the native design of the operating system Apple, completely repeating usability and aesthetics this OS. If you have a moment to leave a review in the App Store we would really appreciate it. This app will get all your GIFs, so you can view and share them very easily. · View your GIFs while scrolling · You can easily create GIFs with with your photos with Seqnce app · No ads · 3D Touch Peek and Pop support. BlackCam helps you to take stunning black and white photographs with live preview Features: – Very simple to use – Different colored lens filters – Different professional conversion set filters – Filters are shown live on camera screen – Live contrast, brightness & exposure slider – Add simulated film grain – Add black vignetting – Custom EXIF Artist Credit entry – Export your photos to Instagram, Twitter, Facebook and email – Outputs images in full resolution – Add black and white filters to your existing photos Verizon’s new $80 unlimited plan is slightly more expensive than Sprint’s $18 unlimited plan Watch Sean Spicer get lampooned once again by Melissa McCarthy on SNL Still don’t think wireless charging is coming to the iPhone 8? This will change your mind See the original version of this article on BGR.com

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