Amsterdam, Netherlands
Amsterdam, Netherlands

The Hogeschool van Amsterdam, University of Applied science , or Amsterdam University of Applied science, is the largest institutes for higher professional education in the Netherlands. The HvA mainly offers bachelor degree programmes, but also has a number of master degree programmes. For students from the HvA's international partner institutes it is possible to study at the HvA as an exchange student.The HvA offers eighty courses of study, spread across locations in Amsterdam and Almere. The HvA's 2,300 employees serve more than 40,000 students.The HvA maintains ties with the University of Amsterdam. An important way of learning is via work placements. All students at the HvA have a practical work period in order to get on-the-job experience in the field of their study. Such a work placement can be at a company or organisation in the Netherlands or abroad. Most of the teaching at the HvA is organised in modules, which are given in four periods of ten weeks or in two semesters. Wikipedia.


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Patent
Hogeschool van Amsterdam | Date: 2015-03-26

There is disclosed a head-up display system and method. In particular, there is disclosed a head-up display system and method for an aircraft including a display, a camera and a processor. The head-up display system is able to calculate a first flight path marker calculated from an inertial measurement unit and a second flight path marker from successive images captured by the camera, and provides a portable head up display with redundancy alarm.


Patent
Hogeschool van Amsterdam | Date: 2017-02-01

There is disclosed a head-up display system and method. In particular, there is disclosed a head-up display system and method for an aircraft including a display, a camera and a processor. The head-up display system is able to calculate a first flight path marker calculated from an inertial measurement unit and a second flight path marker from successive images captured by the camera, and provides a portable head up display with redundancy alarm.


Grant
Agency: European Commission | Branch: FP7 | Program: CSA-SA | Phase: SiS-2009-2.2.3.1 | Award Amount: 5.34M | Year: 2010

European authorities and the international scientific community acknowledge the importance of Inquiry-Based Science and Mathematics Education (IBSME) to develop an integrated strategy for scientific literacy and awareness from primary to secondary school, reinforcing scientific careers. Scienceduc and Pollen FP6 projects as well as SINUS-Transfer have successfully implemented IBSME in a large number of European cities. Europe is now facing the urgent need to disseminate such approaches and enable all member States to have access, understand and implement them in a way that fits their own specificities. To go beyond best practices sharing and to provide effective know-how transfer at European level requires a dissemination model based on a systematic approach of IBSME at grassroots level, ensured by intermediary structures with successful experience in local IBSME implementation. The FIBONACCI project defines a dissemination process from 12 Reference Centres to 24 Twin Centres, based on quality and global approach. This will be done through the pairing of the former, selected for their large school-coverage and capacities for transfer of IBSME, with 12 Twin Centres 1 and 12 Twin Centres 2. These will receive training and tutoring for 2 years in order to become in turn Reference Centres and start disseminating. Transversal work between partners is organised through 5 major topics which will be explored through European training sessions and will lead to European guidelines in order to structure a common approach at European level. An external evaluation will be done to check achievement and quality. FIBONACCI will thus lead to the blueprint of a transfer methodology, valid for further Reference centre building in Europe. The project will be coordinated for 36 months by the Superior Normal School (France), with a shared scientific coordination with Bayreuth University. The Consortium will include 24 members over 21 countries, with endorsement from major institutions.


Rotem-Mindali O.,Bar - Ilan University | Weltevreden J.W.J.,Hogeschool van Amsterdam
Transportation | Year: 2013

This paper offers an extensive review of conceptual and quantitative studies on the implications of business-to-consumer (b2c) e-commerce on mobility. To create a more comprehensive understanding of the mobility implications we also discuss the complementary side: freight transport. Most studies conducted thus far have looked at the consequences of b2c e-commerce for either personal travel or goods movement, but not for both. The added value of this review article is that it not only explores the conclusions drawn in the wide-ranging published research, but also attempts to review the sampling strategies, definitions, assumptions and methodologies that lead to the diverse conclusions. For example, the paper discusses the differences in how "e-shopping" is defined (whether it includes browsing or only purchasing) and with what frequency a respondent e-shops (however it is defined) in order to be considered an "e-shopper". The review describes how product differentiation is necessary to scrutinize the mobility effects of e-commerce. It points to studies which tend to have a dual conclusion. We try to observe whether complementary effects are given the same level of attention as substitution effects. Each of these factors can have sizable impacts on the quantitative conclusions reached. Our aim is that, by calling attention to these issues, the conclusions of studies will be discussed in a rigorous way to improve our knowledge of the transportation impacts of online shopping. © 2013 Springer Science+Business Media New York.


Ferri G.,Hogeschool van Amsterdam
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) | Year: 2015

Interactive Poetry is a lively genre within E-Lit and interactive digital narrative that was made more accessible by the diffusion of tablets with “multitouch” screens allowing relatively complex gestural UIs on consumerlevel hardware. This paper leverages pragmatist aesthetics to critically interrogate three exemplar pieces (Strange Rain, What They Speak When They Speak to Me? and Vniverse) that produce poetic effects by inviting gestural interactions. In conclusion, two critical concepts (“isomorphism” and “heteromorphism”) are demonstrated for future design and research. © Springer International Publishing Switzerland 2015.


Snaterse M.,Hogeschool van Amsterdam | Ruger W.,VU University Amsterdam | Scholte op Reimer W.J.M.,Hogeschool van Amsterdam | Lucas C.,University of Amsterdam
Journal of Hospital Infection | Year: 2010

Catheter-related bloodstream infection (CRBSI) is associated with high rates of morbidity. This systematic review assesses the efficacy of antibiotic-based lock solutions to prevent CRBSI. A secondary goal of our review is to determine which antibiotic-based lock solution is most effective in reducing CRBSI. We searched Medline and the Cochrane Library for relevant trials up to April 2009. Data from the original publications were used to calculate the overall relative risk of CRBSI. Data for similar outcomes were combined in the analysis where appropriate, using a random-effects model. Sixteen trials were included in the review, nine conducted in haemodialysis patients, six in oncology patients (mainly children) and one study concerned critically ill neonates. Three haemodialysis patients needed to be treated with antibiotics to prevent one CRBSI, given a mean insertion time of 146 days (range: 37-365) and an average baseline risk of 3.0 events per 1000 catheter-days. In the oncology patients a number needed to treat (NNT) was calculated of eight patients to prevent one BSI, given a mean insertion time of 227 days (range: 154-295) and average baseline risk of 1.7 events per 1000 catheter-days. There are indications that antibiotic-based lock solutions as compared to heparin lock solutions are effective in the prevention of CRBSI in haemodialysis patients. In trials studying oncology patients the estimated effect showed only a marginal significant benefit in favour of antibiotic-based lock solutions. Our review supports the Centers for Disease Control and Prevention in not recommending routine use of antibiotic-based catheter lock solutions. © 2009 The Hospital Infection Society.


Hung H.,University of Amsterdam | Krose B.,Hogeschool van Amsterdam
ICMI'11 - Proceedings of the 2011 ACM International Conference on Multimodal Interaction | Year: 2011

The first step towards analysing social interactive behaviour in crowded environments is to identify who is interacting with whom. This paper presents a new method for detecting focused encounters or F-formations in a crowded, real-life social environment. An F-formation is a specific instance of a group of people who are congregated together with the intent of conversing and exchanging information with each other. We propose a new method of estimating F-formations using a graph clustering algorithm by formulating the problem in terms of identifying dominant sets. A dominant set is a form of maximal clique which occurs in edge weighted graphs. As well as using the proximity between people, body orientation information is used; we propose a socially motivated estimate of focus orientation (SMEFO), which is calculated with location information only. Our experiments show significant improvements in performance over the existing modularity cut algorithm and indicates the effectiveness of using a local social context for detecting F-formations. © 2011 ACM.


Karanikas N.,Hogeschool van Amsterdam
Safety Science | Year: 2015

Most safety oriented organizations have established their accidents classification taking into account the magnitude of the combined adverse outcomes on humans, assets and the environment without considering the accidents' potential and the actual attempts of the involved persons to intervene with the accident progress. The specific research exploited a large sample of an aviation organization accident records for an 11. years' time period and employed frequency and Chi-square analyses to test a new accident classification scheme based on the distinction among the safety events with or without human intervention on the accident scene, indicating the management or not of their ultimate consequences. Furthermore, the research depicted the effectiveness of personnel strains to alleviate the accident potential outcomes and studied the contribution of time, local and complexity factors on the accident control attempt and the humans' positive or negative interference. The specific newly proposed accident classification successfully addressed the "controlled" or "uncontrolled" traits of the safety events studies, prior their severities consideration, and unveiled the effectiveness of personnel efforts to compensate for the adverse accident march. The portion between controlled and uncontrolled accidents in terms of the human intervention along with the effectiveness of the later may comprise a useful safety performance indicator that can be adopted by any industry sector and may be recommended through international and state safety related authorities. © 2014 Elsevier Ltd.


Patent
Hogeschool van Amsterdam | Date: 2015-09-30

There is disclosed a head-up display system and method. In particular, there is disclosed a head-up display system and method for an aircraft including a display, a camera and a processor. The head-up display system is able to calculate a first flight path marker calculated from an inertial measurement unit and a second flight path marker from successive images captured by the camera, and provides a portable head up display with redundancy alarm.


Dormans J.,Hogeschool van Amsterdam
Workshop on Procedural Content Generation in Games, PC Games 2010, Co-located with the 5th International Conference on the Foundations of Digital Games | Year: 2010

This paper investigates strategies to generate levels for action adventure games. This genre relies more strongly on well-designed levels than rule-driven genres such as strategy or roleplaying games for which procedural level generation has been successful in the past. The approach outlined by this paper distinguishes between missions and spaces as two separate structures that need to be generated in two individual steps. It discusses the merits of different types of generative grammars for each individual step in the process. Copyright 2010 ACM.

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