News Article | November 4, 2016
MarketStudyReport.com adds “Cellular/Mobile Telephone Services Global Market Briefing 2016” new report to its research database. The report spread across 35 pages with table and figures in it. The cellular/mobile telephone services market comprises on establishments providing communications via wireless distribution networking. Such services providers acquire and operate under spectrum licenses that are geography specific. The market is further classified by service type into voice, SMS, and MMS. The Cellular/Mobile Telephone Services Global Market Briefing provides strategists, marketers and senior management with the critical information they need to assess the cellular/mobile telephone services sector. Description The Cellular/Mobile Telephone Services Global Market Briefing Report from the Business Research Company covers market characteristics, size and growth, segmentation, regional breakdowns, competitive landscape, market shares, trends and strategies for this market. The market characteristics section of the report defines and explains the market. The market size section gives the cellular/mobile telephone services market revenues, covering both the historic growth of the market and forecasting the future. Drivers and restraints looks at the external factors supporting and controlling the growth of the market. Market segmentations break down the key sub sectors which make up the market. The regional breakdowns section gives the size of the market geographically. Competitive landscape gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in the last three years are identified. The trends and strategies section highlights the likely future developments in the cellular/mobile telephone services market and suggests approaches. Browse full table of contents and data tables at https://www.marketstudyreport.com/reports/cellularmobile-telephone-services-global-market-briefing-2016/ Reasons to Purchase - Get up to date information available on the cellular/mobile telephone services market globally. - Identify growth segments and opportunities. - Facilitate decision making on the basis of historic and forecast data and understand the drivers and restraints on the market. - Develop strategies based on likely future developments. - Gain a global perspective on the development of the market. - Report will be updated with the latest data and delivered to you within 3-5 working days of order. Scope Markets Covered: Voice, SMS, MMS Companies Mentioned: Verizon, AT&T, China Mobile Ltd., T Mobile, Telefonica, US Cellular, Softbank Group, Deutsche Telekom, Vodafone, America Movil and Others. Geographic scope: Americas, Europe, Asia, Middle East and Africa, Oceania. Time series: Five years historic and forecast. Data: Market value in $ billions. Data segmentations: Regional breakdowns, market share of competitors, key sub segments. Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes. The cellular/mobile telephone services market comprises on establishments providing communications via wireless distribution networking. Such services providers acquire and operate under spectrum licenses that are geography specific. The market is further classified by service type into voice, SMS, and MMS. The Americas was the x largest geographic region in the cellular/mobile telephone services market in 2015, accounting for $x billion or x% of the global market. Asia was the x largest geographic market, accounting for $x billion or x% of the global market. Europe was the x largest geographic market, accounting for $x billion or x% of the global market. The Middle East and Africa accounted for x% and $x billion, while Oceania accounted for x% of the global cellular/mobile telephone services market. Fifth-Generation Mobile Networks The biggest forthcoming change in the wireless telecommunication industry is the emergence of fifth-generation mobile networks (5G). 5G is expected to be much quicker than the present 4G. It will be some years before this technology becomes commercially available. The new generation mobile network is likely to provide the capacity needed to support the IoT(Internet Of Things) revolution. Low latency is another important feature expected from 5G. Since 5G networks offer high-speed internet connectivity, companies have to fast-track deploying 5G technology to enhance customer satisfaction and increase their subscriber base. To receive personalized assistance write to us @ [email protected] with the report title in the subject line along with your questions or call us at +1 866-764-2150
Iwamura M.,Generation Mobile
IEEE Vehicular Technology Conference | Year: 2015
The fifth generation of mobile technology (5G) will address the socio-economic demands and business contexts of 2020 and beyond. Leading operators from around the globe have defined their vision for 5G, considering customer and business contexts as well as potential technologies and migration issues in an initiative set up by the NGMN Alliance. While their concrete vision is described in the NGMN 5G whitepaper, this paper describes the key points, such as 5G design principles, 5G components, network slicing, 5G radio access technology and 5G interfacing options that have implications to the 5G architecture design. © 2015 IEEE.
Annunziato A.,Generation Mobile
IEEE Vehicular Technology Conference | Year: 2015
The fifth generation of mobile technology (5G) is positioned to address the demands and business contexts of 2020 and beyond. It is expected to enable a fully mobile and connected society and to empower socio-economic transformations in countless ways many of which are unimagined today, including those for productivity, sustainability and well- being. The demands of a fully mobile and connected society are characterized by the tremendous growth in connectivity and density/volume of traffic, the required multi-layer densification in enabling this, and the broad range of use cases and business models expected. © 2015 IEEE.
Generation Mobile | Date: 2014-06-09
DOWNLOADABLE COMPUTER APPLICATION SOFTWARE FOR COMPUTERS AND MOBILE ELECTRONIC DEVICES FOR CREATING TO DO LISTS, CALENDARING EVENTS, SCHEDULING TASKS, DELEGATING TASKS TO OTHERS AND REPORTING, AND SENDING AND RECEIVING NOTIFICATIONS, REMINDERS, AND ALERTS.
News Article | December 13, 2016
DUBLIN--(BUSINESS WIRE)--Research and Markets has announced the addition of the "Wireless Telecommunication Carriers Global Market Report 2017" report to their offering. Where is the largest and fastest growing market for wireless telecommunication carriers? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The wireless telecommunication carriers global market report answers all these questions and many more. The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography. It places the market within the context of the wider telecom market, and compares it with other markets. Fifth-Generation Mobile Networks - The biggest forthcoming change in the telecoms industry is the emergence of fifth-generation mobile networks (5G). 5G is expected to be much quicker than the present 4G. It will be some years before this technology becomes commercially available. The new generation mobile network is likely to provide the capacity needed to support the IoT (Internet Of Things) revolution. Low latency is another important feature expected from 5G. 17. Key Mergers And Acquisitions In The Wireless Telecommunication Carriers Market For more information about this report visit http://www.researchandmarkets.com/research/kv4dz7/wireless
News Article | January 17, 2013
Last week I found myself slouched on a couch, ten feet away from a pair of $107,000 speakers. I was on the 35th floor of The Venetian hotel, which towers over the tail end of the Las Vegas strip. I was listening to an overwrought piano cover of Joni Mitchell’s immortal “A Case of You.” I was unhappy. Moments before I’d listened to a pair of $75,000 speakers. Moments before that, I enjoyed my second demo of the best-of-show favorite Oculus Rift VR goggles. Maybe I was still nauseated from the Oculus demo, or maybe I was just a little tired, but I got to wondering, “Is this all the pleasure that a $107,000 pair of speakers can really provide?” The thing is, CES has always been about consumption. People spend billions of dollars every year to improve their multimedia experiences, and this tradeshow, more than any other, reinforces those habits. Acres of televisions, speakers, headphones, media servers, cameras, tablets, phones, and massage chairs — all slightly better than last year’s model. Acres of TVs, speakers, cameras, tablets, and massage chairs — all slightly better than last year’s model And CES 2013 has been a great consumption show. I’m really looking forward to getting back to the internet to play with all this stuff. I want a Pebble, a Fitbit, a pair of Teenage Engineering OD-11s, and maybe the Nvidia Shield gaming console, or even someday a 4K TV. I’m going to be an impoverished reformed internet user. But if there’s one thing that’s missing in this landscape, it’s opportunities for creativity and inspiration. I love convenience, and I love to be entertained, but I’m most fulfilled when I feed and exercise my imagination. Growing up, I used to bring a pad of paper and a pencil with me on car trips of any length. I drew so obsessively that when it came time for me to learn how to drive, I had no idea how to get anywhere — I’d never looked up to see where we were going. But now that minivans have TVs built into the back of every headrest, and Apple sells a $300 pacifier called the iPod touch, I imagine a Paul Miller 2.0, a “Generation Mobile” Paul Miller, that just watches Pixar movies on loop during car trips while playing Angry Birds. Some of my favorite moments over the last year have been moments of creation brought on by necessity and boredom. That time I started my sci-fi novel over from scratch the tenth time and liked it. That time I wrote a keyboard riff I really liked after hours of practice with my bandmate. Rapid prototyping screenplays with friends, making silly claymation movies with about cats and pizza, designing my own tactical RPG with Legos… it’s been a good year for my creative side. Remember when we thought Microsoft was building a tablet designed for cataloging inspiration? Nothing at a tradeshow can make you a more inherently artistic person, but I wish regular gadgets could provide more pathways for your imagination. What if “smart TVs” helped you make supercuts of Downton Abbey episodes? Or if you could use a PlayStation Move controller to draw silly hats on Spider-Man in glorious 4K. Remember when we thought Microsoft was building a tablet designed for cataloging inspiration, instead of a tablet designed to catalog your social network contacts? This year, we got Evernote on a fridge. My primary tech expenditures, in this year without the internet, have been music production devices. I’ve spent way too much on gear — drum pads, keyboards, speakers, MIDI controllers, pedals, and even a sweet mixer with built-in effects. But I spent more hours with video games like Borderlands and Star Ocean than on all that other stuff combined. I scrape the bottom of the Redbox barrel instead of finding something worth watching. I read feel good sci-fi pulp instead of my classic book list. I’m not just avoiding creativity, I’m blunting it with the garbage entertainment I consume. A kid can make a feature film with an iPod touch, or learn how to code apps and make a million bucks. But what’s scary is that the options for entertainment on that same iPod touch are just so compelling that… well, why bother? I’m an “adult,” and a “professional,” and I’m ashamed to admit how much time I’ve spent playing Temple Run and Jetpack Joyride for meaningless high scores. In a living room dominated by a 100-inch projector screen, or $107,000 speakers, your options seem to narrow. Of course you’re going to Redbox for the seventh time that week. Of course you’re going to spend a few hundies on 24-bit Enya FLACs. At some point, do I consume content, or does it consume me? Recently I had the compulsion to put my projector and speakers in storage, and buy a crappy CRT TV with a built-in VCR. It’s not some retro affectation — I’m hoping a viewing experience that terrible would prompt me to spend more time doing other stuff. I have a running joke with a friend about how audiophiles, past a certain dollar figure, lose all semblance of musical taste. I think it’s because it’s about consumption; you need to find the perfect “content” to show off your sound system. I guess that’s the word I hate the most: “content.” It suggests an empty terabyte on your DVR to fill, 40 hours of evening free time to consume, a distribution pipeline to monetize. At some point, do I consume content, or does it consume me? I want inspiration, not a 4K babysitter. My younger self would be jealous of my tech paradise. But I’m a little jealous of his pad of paper, pencil, and scrappy imagination.
News Article | October 12, 2011
For Kenny Jahng, an online media consultant in Livingston, New Jersey, there has been no shortage of ‘aha’ moments affirming the educational value of his kids’ iPad 2. Seeing his 10-year-old daughter chat with an after-school tutor live via the tablet. Watching the 22-minute homage to American Idol that she created with three friends using an iPhone and iMovie. Or observing his 6-year-old son figure out Bluetooth networking and search Google all by himself. “Instead of giving my son a screwdriver so he can take things apart, the iPad is the same sort of tool,” Jahng told me on the phone recently. “It’s the best $499 I’ve spent.” The iPad is inspiring the sort of learning and creativity in Jahng's kids that Heathkits, crystal radios and, let's be frank, PCs, did for generations past. Indeed, Jahng is so enthralled by his kids' self-learning that he’s thinking of getting another tablet. He’s not alone, of course. U.S. parents were expected to spend $20 billion on computers, smartphones like the Droid X, and tablets for their college and K-12 children this back-to-school season, according to the National Retail Foundation. Preliminary NRF figures show those expectations were met, with sales at electronic and appliance stores this year were up 2.5% from last year. Clothes, pencils and even laptop computers remain staples, but they are being increasingly shoved aside by mobile gadgets. In other words: in spite of the weak national economy and cost-conscious shoppers, as many as one out of five students were expected to bring new tablets or smartphones to school last month, according to a survey sponsored by PriceGrabber, a unit of Experian. Tablets and smartphones inspire creativity and learning the way that chemistry sets and crystal radios did a generation ago. The mainstreaming of mobile technology is no shock to anyone who has the slightest bit of contact with today’s youth. Americans of college age (18-24 years old) send an average of 1,640 texts per month, or 55 a day. Middle and high school students (13-17 years old) are twice as prolific, according to Nielsen, sending an average of 3,364 text messages a month, or a whopping 112 per day. Educators are arguably being even more aggressive. 2,300 school districts in the U.S. are using the iPad, including 600 that have 1:1 iPad:student classrooms. At http://ipadpilots.k12cloudlearning.com/, I list more than 170 colleges and 150 K-12 schools and school districts that have deployed iPads on a mass scale. Recent large adopters include Longfield Academy in the UK, which rolled out 1,400 iPads this fall, Archbishop McCarthy HS in Florida, which deployed 1,200 iPads to students and Zeeland HS in Michigan which gave away 1,800 iPads to students. Or take Long Island University has deployed 5,000 iPads to students and faculty in its first year, and expects to roll out 10,000 by December. “We started to realize that the need for PCs is starting to die,” CIO George Baroudi told me last fall when the rollout began. “The mouse is dead,” declares Baroudi. “Long live the finger!” Tablets aren’t a superficial techno-fad. Their unique strengths are being taken advantage of by educators. In a psychology course at LIU, students use iPads to track the progress of autistic children. Meanwhile, geography students are using the iPad’s built-in GPS receiver to make maps and analyze earthquakes. At Zeeland High School, students are using an iPad app to study from flash cards for a literature quiz. "Now we can spend more time doing critical thinking -- applying those terms on those flash cards," a student told USA Today. Textbook publisher Houghton Mifflin Harcourt has developed math apps that have been shown to boost student proficiency by 30% over regularly-taught classes. What That Means for Employers The aggressiveness with which schools and students are embracing mobility is a good lesson for those of you in the adult world. But don’t let this blog fool you: Generation Mobile isn’t arriving years from now. They’ve already arrived. Chances are that they have already invaded your workforce today, bringing their preferences and skills. According to a survey in the summer by Kelton Research and sponsored by my employer, Sybase, an SAP Company, 58% of U.S. and U.K. workers desperate to use their preferred mobile device at work (aka Bring Your Own Device, or BYOD) say they would give up free coffee in exchange for that right. 39% would give up free food, while 20% would even give up a vacation day. Their desperation stems from this simple fact: their employers’ IT departments haven’t caught up. Almost half (44%) complain that they don't have access to enough mobile applications to do their jobs as well as they can from their work computers. Meanwhile, less than a third (29%) think their IT department is good at managing mobile devices. For organizations who likely already employ members of Generation M, the lesson should be as easy as an ‘A’ in a ‘Rocks for Jocks’ course: embrace mobility because a fast-growing swath of your workforce not only expects to have mobile tools at their disposal, but because they have the mindset and know-how to take advantage of them. Do so, and you’ll transform your business for the better, enabling your company to ‘school’ the competition. But eschew mobility, and your company will run into a fate much more serious than an ‘F’ on a report card.
News Article | September 30, 2012
United Mobile Apps is a tech startup focussed on building solutions with Next Generation Mobile / Wireless / Broadband technologies, and a special focus on LTE / 4G. UMA works on ecosystem software that makes the wireless experience of the user memorable and so simple that the end-user is not aware of the complex work that goes behind. Read the story about UMA and their new product, Kepplr: Kepplr is used to safeguard mobile data (Documents, photos, etc) by storing them on the Cloud. It also provides the facility to remotely wipe the data from the phone and raise the alarm in case the mobile is stolen. One can also trace the device on Map to get it back in case of Theft or Loss. Watch the video for more on Kepplr…
News Article | November 7, 2016
LISLE, Ill.--(BUSINESS WIRE)--4.3-10 RF Connector Solutions Meet Next-Generation Mobile Network Needs