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Castel Guelfo di Bologna, Italy

Stamatakos G.,National Technical University of Athens | Dionysiou D.,National Technical University of Athens | Misichroni F.,National Technical University of Athens | Graf N.,Saarland University | And 16 more authors.
Proceedings of the 2014 6th International Advanced Research Workshop on In Silico Oncology and Cancer Investigation - The CHIC Project Workshop, IARWISOCI 2014 | Year: 2014

This paper briefly outlines the aim, the objectives, the architecture and the main building blocks of the ongoing large scale integrating transatlantic research project CHIC (http://chic-vph.eu/). © 2014 IEEE. Source


Nori R.,University of Bologna | Piccardi L.,University of LAquila | Piccardi L.,Neuropsychology Unit | Migliori M.,University of Bologna | And 4 more authors.
Computers in Human Behavior | Year: 2015

We compared the performance of men and women on a modified and a virtual version of the Walking Corsi Test (WalCT). The WalCT is a large version of the Corsi Block-Tapping Task that requires learning a path and then recalling it. It has been proved to measure topographical memory. The main aim of the study was to compare the effects of real and virtual reality learning environment on the acquisition of spatial information. A secondary aim was to detect the presence of gender-related differences in the two environments. Specifically, we expected that men would perform better in both environments. Eighty college students (40 men) were assigned to real or virtual environments and had to learn four different paths. Gender differences emerged in both environments: men outperformed women in both the real and the virtual reality environment. Results did not show difference in virtual and real environment supporting the equivalence of the two tests to measure topographical memory. Gender-related differences are interpreted in light of Coluccia and Louse's model, according to which men outperform women when tasks require a high visuo-spatial working memory load and the different spatial strategy used by men and women. © 2015 Elsevier Ltd. Source


Nori R.,University of Bologna | Piccardi L.,University of LAquila | Piccardi L.,Neuropsychology Unit | Pelosi A.,University of Bologna | And 3 more authors.
Computers in Human Behavior | Year: 2015

Abstract We compared the ability of men and women to remember a path from different points of view both in "real" (WalCT) and in virtual reality environments (VR-WalCT). The main aim of the study was to compare the effects of real and virtual reality on recalling environment. A secondary aim was to detect the presence of gender-related differences in the two environments. On the basis of the literature, we did not expect differences between real and virtual WalCT. Moreover, we expected that men would perform better in both environments. Eighty college students (40 men) were assigned to real or virtual environments and had to learn four different paths and then to recall them from 8 different points of view. Results showed that when people have to remember a path from different points of view it is more difficult in a virtual than in a real environment, and that in a real environment women performed best. The results are discussed considering the different spatial strategy used by men and women to recall spatial information and on the basis of visuo-spatial working memory load. © 2015 Elsevier Ltd. Source

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