Comics and Games Technology Co.

Changchun, China

Comics and Games Technology Co.

Changchun, China
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Guo S.,Liaoning University | Guo S.,Comics and Games Technology Co. | Zheng L.,Comics and Games Technology Co. | Fan T.,Liaoning University | And 4 more authors.
Proceedings - 2014 International Conference on Virtual Reality and Visualization, ICVRV 2014 | Year: 2015

Since climate in Changbai Mountain changes frequently and topography is complex, visitors can't enjoy the real Changbai Mountain charm sometimes. AR technology can be used to let the visitors not only enjoy the graceful of Changbai Mountain, but also understand the whole historical formation process. Compared with simple rehabilitation, this way helps visitors to understand the process of terrain intentionally. It's the first time that researchers apply AR and the virtual dynamic model to the real scene of Changbai Mountain. In this paper, we make the prototype system and build many models, such as static model, dynamic model, video model and text model. It is a leading example of combination of natural beauty and AR. Changbai Mountain with the help of science and technology is shown in front of people, so that AR technology assists the tourism industry healthy and rapid development of Changbai Mountain. © 2014 IEEE.


Zhang M.,Zhejiang University | Zhang M.,Hangzhou Normal University | Zhang M.,Comics and Games Technology Co. | Pan Z.,Zhejiang University | And 14 more authors.
Computer Animation and Virtual Worlds | Year: 2014

This paper provides an online virtual 7home decoration system, which integrates web interaction technique into virtual home decoration. The main functions of this system include house design, house decoration, and data management. For the house design, an automatic joint method of the walls is proposed, in order to design various house. For the house decoration, we introduce the wall decoration principle corresponding to the algorithm of discretization on the walls, which contains doors or windows, and triangularization on the irregular floors. To variety of different textures and collage regulations, we provide a new texture collage mapping method. Technology of rendering to texture is used to generate a small geometry texture, which will be mapped into a large target object on the basis of the texture's structural properties. As a result, the whole texture continuity is also maintained. In data management aspect, we embed a browser into this system so that users can conveniently obtain decoration models on the basis of web interaction. After these models have been downloaded, they can be shown in virtual scene according to guide information. In addition, some quotation lists can be generated automatically. Experimental results show that an authentic house can be easily presented in our system. Copyright © 2013 John Wiley & Sons, Ltd.

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