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DiScipio W.J.,Chance Inc.
Complementary Therapies in Clinical Practice | Year: 2016

Aims & objectives: Twenty-six cancer survivor volunteers participated in a study of the efficacy of perceived relaxation after performing restorative yoga combined with Reiki. Results: Subjects scoring high ratings of Meaning and Peace in life demonstrated greater perception of depth of relaxation. A comparison of subjects receiving concurrent Reiki (19) and restorative yoga with those who only received restorative yoga (7) showed that Reiki subjects experienced greater perceived depth of relaxation than subjects who were not afforded the Reiki intervention. Non-Reiki participants also showed more difficulty overcoming intrusive fearful thoughts than the Reiki group. Conclusions: Clinical implications suggest that patients should be screened and treated for trauma-like symptoms including intrusive thoughts linked to anxiety and depression before referral to complementary programs that offer meditative or relaxation interventions. © 2016 Elsevier Ltd.


Seider G.L.,Chance Inc.
Geotechnical Special Publication | Year: 2015

Hubbell Power Systems, Inc./CHANCE®, in conjunction with Sailors Engineering, Inc. has updated its Helical Design Capacity Software. This latest version, "HeliCAP® v2.0", is a state-of-The-art helical anchor and pile capacity program designed to operate in the Microsoft® environment. The program calculates the tension and compression capacity along with the frictional capacity, if applicable, of helical anchors and piles using design theories and methods adopted by the engineering staff at Hubbell Power Systems, Inc. This paper details the current state of practice employed by the software in the design methods and installation methodologies of helical anchors and piles. © ASCE 2015.


Trademark
Chance Inc. | Date: 2013-02-18

A series of books, written articles, handouts and worksheets in the field of child welfare; Booklets in the field of child welfare; Brochures about child welfare; Educational books featuring child welfare; Educational kits sold as a unit in the field of child welfare consisting primarily of printed instructional materials and also including audio CDs; Educational kits sold as a unit in the field of child welfare consisting primarily of educational books and also including DVDs and t-shirts; Educational kits sold as a unit in the field of child welfare consisting primarily of educational books, flash cards and worksheets, and also including an educational DVD; Educational kits sold as a unit in the field of child welfare consisting primarily of handouts and also including DVDs; Educational publications, namely, training manuals in the field of child welfare; Educational publications, namely, handouts and power point presentations in the fields of child welfare; Packaged kits comprising printed instructional, educational, and teaching materials for educational activities in the field of child welfare; Printed correspondence course materials in the field of child welfare; Printed instructional, educational, and teaching materials in the field of child welfare. Education services, namely, providing handouts, activities and power point presentations in the field of child welfare; Educational services, namely, conducting programs in the field of child welfare; Educational services, namely, conducting handouts, activities and power point presentations in the fields of child welfare and distribution of training materials in connection therewith; Educational services, namely, developing, arranging, and conducting educational conferences and programs and providing courses of instruction in the field of child welfare.


Trademark
Chance Inc. | Date: 2014-07-24

Publications, namely, brochures, booklets, newsletters, and teaching materials in the field of career development and in the field of admissions, financial aid, preparation and success in secondary schools and colleges and universities. Education leadership development; business leadership development; promoting public interest in education, recognition, career advancement, and leadership for young people of color; promoting public awareness of the need to develop a diverse cadre of American leaders; promoting public awareness of the need to substantially increase the number of well-educating youth of color capable of assuming positions of responsibility and leadership in American society; employment recruiting, placement, consulting, and career networking services; enrolling students in the educational programs of others; recruitment of students for college preparatory and higher education institutions; business networking; general business networking referral services, namely, promoting the goods and services of others by passing business leads and referrals among group members; arranging and conducting business conferences; providing career information. College consulting and counseling services, namely, assisting students in applying for scholarships and financial aid; charitable fundraising services. Educational preparatory consulting and counseling services, namely, assisting students in finding secondary schools and colleges and universities, completing the application process, preparing for standardized tests, and preparing for student life; career counseling; charitable services, namely, academic mentoring of school age children and young adults; education services, namely, developing, arranging, and conducting classes, seminars, educational conferences and programs, workshops, tutoring, and mentoring in the fields of career development, leadership, and business skills and in the field of admissions, financial aid, preparation, and success in secondary schools and colleges and universities; educational and entertainment services, namely, providing motivational and educational speakers; educational assessment; arranging and providing information, workshops, and support groups in the field of parenting concerning education of children; providing recognition and incentives by the way of awards to demonstrate excellence in the field of academics, leadership, business, and citizenship providing online information in the field of career development and in the field of admissions, financial aid, preparation and success in secondary schools and colleges and universities.


Trademark
Chance Inc. | Date: 2013-12-30

Bourbon whisky.


Trademark
Chance Inc. | Date: 2013-12-30

Beer, ale, lager, stout and porter.


Trademark
Chance Inc. | Date: 2013-11-13

Beer, ale, lager, stout and porter.


Trademark
Chance Inc. | Date: 2014-04-03

Leashes for surfboards.


News Article | March 1, 2017
Site: www.marketwired.com

IRVINE, CA--(Marketwired - Mar 1, 2017) - CHANCE6 Studios, an indie-gaming consulting firm and developer of cutting-edge games, is proud to announce its presence at this year's PAX East conference, scheduled to take place at the Boston Convention and Exhibition Center (BCEC), March 10th-12th. The event, one of the largest of its kind (matched only by its sister conference, PAX West), draws tens of thousands of attendees each year looking to see, hear and experience the insanity of over a hundred thousand square feet of show floor and all genres, platforms and styles of games represented. The technical wizards behind the groundbreaking, third-person psychological thriller, COLINA: Legacy (CL), will be on hand to showcase the exciting new video game's features throughout the conference at booth #12128 -- which has been cleverly designed to replicate the eerie aesthetics of the game itself. CL evangelist, Sean Slavik of CHANCE6 Studios, could not be more excited about the game's upcoming debut: "COLINA: Legacy has been a true labor of love for the talented team that has spent over two years creating the most user-immersive experience possible," he states. "As a tribute to the game's incredible storyline -- and added treat for attendees -- we have decided to upgrade the traditional booth experience by formatting the 20'x20' space to reflect 'granny's kitchen' -- an eerie vision from CL's complex world of horror and suspense." Falling under the genres of psychological horror, indie, adventure and puzzle, CL explores player perspective and achieves complexity while not losing its simplicity, providing an enjoyable, thrilling experience to its players. Set to last about six hours for the experienced gamer, the CL plot follows a young boy, Alex, as he navigates through a house of horrors while deciphering clues, analyzing puzzles, and engaging in combat. The experience is designed to provoke innovative thinking within the player and help cultivate problem-solving skills. Scheduled to officially launch winter 2017, CL will be available in North America and additional markets -- for a very reasonable $15.00 (USD) -- on platforms including Xbox One, PS4, PC, Linux. Built using UNITY, a top game development platform, CL currently offers subtitles in over 30 languages and features voice acting in seven languages with a potential to expand -- Chinese, Japanese, Russian, Portuguese (Brazilian), French, Spanish, German and English. Unlike other horror games, CL refrains from the use of explicit gore and violence, while focusing on strong storylines, pacing and ambience to build and exploit tension. "We look forward to entertaining the thousands of enthusiastic gamers anticipated at this year's PAX East conference," Slavik adds. "We invite attendees to step into 'granny's kitchen' -- if they dare -- and get up close to a captivating world of horror and psychological intrigue. Just like our main character Alex, booth goers may just find themselves hoping for a safe passage out..." The creators of COLINA: Legacy will also be giving away three-day passes to 10 lucky winners for the long sold-out show. Interested parties are simply asked to share the COLINA: Legacy contest image on Facebook, Twitter, Instagram (or all three) with the copy "This #CLSwan wants to go to #PAXEast17!" and tag COLINA: Legacy. You can find the complete rules and guidelines here. To reserve the opportunity to demo CL at PAX East, please click here. For more information about COLINA: Legacy, please email Colina@ColinaGame.com. About CHANCE6: Founded in November of 2016, Chance6 brought together a group of indie game developers with over 30 years combined experience. By combining skillsets and resources, a team was developed with not only the ability to produce and develop its own content, but also provide access to knowledge, resources and talent that other developers might need. Whether developing its own games, funding self-starters with a dream, publishing high quality games, or uplifting struggling studios, Chance6 does so with an emphasis on honesty and transparency at every step. For more info on Chance6, visit www.Chance6.com. For updates on the game release and to learn more about COLINA: Legacy, please email Colina@ColinaGame.com.

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