Nugent P.W.,Montana State University |
Shaw J.A.,Montana State University |
Vollmer M.,Brandenburg University of Applied Sciences
Applied Optics | Year: 2015
The brilliant visible colors of various hot springs and pools in Yellowstone National Park are explained with a combination of scattering from the water and from microbial mats that coat the bottoms of these thermal features. A simple 1D radiative transfer model was used to simulate the colors recorded in visible photographs and the spectrum of light making up these colors. The model includes attenuation in water by absorption and molecular scattering as well as reflection characteristics of the microbial mats and surface reflection of the water. Pool geometries are simulated as simple rough cones scaled to have depths and widths that match published data. Thermal images are also used to record the spatial distribution of water skin temperature. The measurements and simulations confirm that colors observed from shallowwater features arise primarily from the spectral properties of the microbial mat, which is related to the water temperature, while colors observed from deeper water arise primarily from the wavelengthdependent absorption and scattering in the water. © 2014 Optical Society of America. Source
Creutzburg R.,Brandenburg University of Applied Sciences
Proceedings of SPIE - The International Society for Optical Engineering | Year: 2015
The aim of this paper is to give an overview of recent research, development and civil application of remotely piloted aircraft systems (RPAS) in Europe. It describes a European strategy for the development of civil applications of Remotely Piloted Aircraft Systems (RPAS) and reflects most of the contents of the European staff working document SWD(2012) 259 final. © 2015 SPIE. Source
Cabanac G.,CNRS Toulouse Institute in Information Technology |
Preuss T.,Brandenburg University of Applied Sciences
Journal of the American Society for Information Science and Technology | Year: 2013
Peer review supports scientific conferences in selecting high-quality papers for publication. Referees are expected to evaluate submissions equitably according to objective criteria (e.g., originality of the contribution, soundness of the theory, validity of the experiments). We argue that the submission date of papers is a subjective factor playing a role in the way they are evaluated. Indeed, program committee (PC) chairs and referees process submission lists that are usually sorted by paperIDs. This order conveys chronological information, as papers are numbered sequentially upon reception. We show that order effects lead to unconscious favoring of early-submitted papers to the detriment of later-submitted papers. Our point is supported by a study of 42 peer-reviewed conferences in Computer Science showing a decrease in the number of bids placed on submissions with higher paperIDs. It is advised to counterbalance order effects during the bidding phase of peer review by promoting the submissions with fewer bids to potential referees. This manipulation intends to better share bids out among submissions in order to attract qualified referees for all submissions. This would secure reviews from confident referees, who are keen on voicing sharp opinions and recommendations (acceptance or rejection) about submissions. This work contributes to the integrity of peer review, which is mandatory to maintain public trust in science. © 2012 ASIS&;T. Source
Agency: Cordis | Branch: FP7 | Program: CP | Phase: ICT-2011.1.4 | Award Amount: 10.71M | Year: 2012
The OPTET project plans through a multi-disciplinary and integrated approach to identify and address the drivers of trust and confidence also fight against its erosion (especially true on the Internet or Cloud). Focus of this project is on socio-technical systems connected to the Internet. The resulting technologies enabling trustworthiness would be verified on two distinct existing execution platforms to demonstrate genericity of OPTET outcomes. Potential of OPTET results will be demonstrated and evaluated in the context of two operational use cases one in the domain of Ambient Assisted Living (AAL) and second Cyber Crisis Management. Overall, the OPTET project will significantly increase the trustworthiness of IT and Services and thus strengthen the competitiveness of the European software and service industry. In doing so OPTET will provide a powerful foundation for designing and developing trustworthy system/services/apps stakeholders can trust (since provable also guaranteed) for the future internet realizing its promises.
Agency: Cordis | Branch: H2020 | Program: RIA | Phase: FCT-07-2014 | Award Amount: 5.99M | Year: 2015
TARGET will deliver a pan-European serious gaming platform featuring new tools, techniques and content for training and assessing skills and competencies of SCA (Security Critical Agents - counterterrorism units, border guards, first responders (police, firefighters, ambulance services civil security agencies, critical infrastructure operators). Mixed-reality experiences will immerse trainees at task, tactical and strategic command levels with scenarios such as tactical firearms events, asset protection, mass demonstrations, cyber-attacks and CBRN incidents. Trainees will use real / training weaponry, radio equipment, command & control software, decision support tools, real command centres, vehicles. Social and ethical content will be pervasive. Unavailable real-source information will be substituted by AVR (Augmented / Virtual Reality - multimedia, synthetic role players). Near-real, all-encompassing and non-linear experiences will enable high degrees of dynamics and variability. The distributed Open TARGET Platform will provide extensible standards driven methods to integrate simulation techniques and AVR technology with existing SCA training equipment and be customisable to local languages, national legal contexts, organisational structures, established standard operational procedures and legacy IT systems. At key training points real-time benchmarking of individuals and teams will be instrumented. TARGET will support inter-agency SCA exercising across the EU and act as a serious gaming repository and brokerage facility for authorised agencies to share training material and maximise reuse and efficiency in delivering complex exercises. TARGET, combining training, content and technology expertise, will be co-led by users and technologists, mainly SMEs. 2 successively developed and trialled versions of the TARGET Solution will support user-technologist dialogue. The TARGET Ecosystem will enable sustainable impact, commercial uptake and synergies at EU level.