Bowie, MD, United States
Bowie, MD, United States

Bowie State University , is a public university located on 355½ acres in unincorporated Prince George's County, Maryland, United States, north of the suburban city of Bowie. Bowie State is part of the University System of Maryland. Bowie State is Maryland's oldest historically black university and one of the ten oldest in the country. Bowie State is a member-school of the Thurgood Marshall College Fund. Wikipedia.

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Agency: NSF | Branch: Standard Grant | Program: | Phase: | Award Amount: 199.61K | Year: 2012

This Research Initiation Award entitled - Modeling Inquiry Behaviors in Mobile Learning Environments - has the goal to enhance the human computer interaction (HCI) research program at Bowie State University by conducting research to model inquiry behaviors in mobile learning environments, introducing HCI research into the computer science curriculum, and supporting student development. This research will produce a design framework that enables mobile learning researchers to create environments that support sophisticated learner interactions. The research seeks to extend the use of Intelligent Tutoring Systems to include mobile learning environments that integrate new mobile applications and media. The resulting models will advance the understanding of human interaction with emerging technologies to benefit everyone interested in modeling human interactions for learning or training purposes.

The project seeks to model the behavior of users engaged with mobile learning environments and explore childrens ideas for novel mobile learning environments. The two research questions to be answered are: 1) Can inquiry behaviors and complex thinking in personalized mobile learning environments be modeled? As users interact with technologies, they exhibit usage patterns that can be used to create models of their behaviors and understanding such behaviors is critical for making realistic learning environments. This question seeks to understand how to both model and create meaning from these interaction patterns. 2) How can advanced learning technologies extend and support traditional instruction in ways that personalize instruction for various learners? The use of children as design partners, via participatory design sessions, will change their role from that of end user to designer and result in mobile learning applications that extend beyond those commonly available in the popular mobile application marketplaces.

Agency: NSF | Branch: Standard Grant | Program: | Phase: HIST BLACK COLLEGES AND UNIV | Award Amount: 399.73K | Year: 2014

The Historically Black Colleges and Universities Undergraduate Program (HBCU-UP) through Targeted Infusion Projects supports the development, implementation, and study of evidence-based innovative models and approaches for improving the preparation and success of HBCU undergraduate students so that they may pursue STEM graduate programs and/or careers. The project at Bowie State University (BSU) seeks to use the platform of the existing collaboration between Cold Spring Harbor Laboratory, BSU and Godfrey Okoye University (GOU) on DNA barcoding projects to infuse basic and advanced interdisciplinary biotechnology concepts and laboratory skills into its biology undergraduate degree program and to train students that are equipped to function as independent laboratory technicians and/or pursue postgraduate degrees in biotechnology/STEM. The Bowie State Applied Biotechnology Initiative (BSABI) builds on a previous NSF project that supported a genomics lab and a Biotechnology Summer Institute in the Natural Sciences Department.

The BSABI has three key objectives: a) Curriculum enhancement of the Molecular Biology (Biol 303) course, by infusing it with intensive research for discovery-based learning; b) Research infrastructure upgrade to support the curriculum redesign for hands-on research experience for students; and c) International research experience, to provide students opportunity to collect and categorize germplasm in their native environments. The project augments faculty capacity to instruct students through the provision of cutting edge equipment for research and teaching, and by infusing hands-on laboratory activities and undergraduate research projects into an existing molecular biology course. The DNA barcoding project enables BSU to respond to the growing demands for understanding and categorizing biodiversity. In perspective, besides training 160 minority students to join the STEM workforce, the broader impact of this project is to promote global exploration, biodiversity conservation and utilization of indigenous genetic resources.

The collaboration among Bowie State University (BSU), the DNA Learning Center at Cold Spring Harbor Laboratory (CSHL), NY, and (GOU), Nigeria, fosters a diversity of research experiences, both locally and internationally, for undergraduates in the Department of Natural Sciences at BSU. BSU uses the platform of this existing liaison on DNA barcoding projects among the three institutions to infuse basic and advanced interdisciplinary concepts and laboratory skills into its biology degree program. The ultimate goal is to create student driven class projects that answer pertinent biological questions while providing students with the opportunity to acquire basic but vital laboratory skills for concentration in biotechnology. The hands-on research experience built into the courses operates on an open-lab concept that is designed to promote peer-mentoring and provide students with independence to explore and be creative in their discovery-based learning experience.

Over the course of the three-year project, at least one hundred and sixty (160) underrepresented minority undergraduates will receive state of the art education and advanced training in molecular biology and biotechnology. An extensive evaluation process is incorporated into the project to monitor and measure program effectiveness. Outcomes of this project will be widely disseminated for the benefit of the academic community.

Bowie State Universitys (BSU) Targeted Infusion Project entitled - Increasing Expertise of Minority Students by Development of a Virtual and Augmented Reality Laboratory for Research and Education at Bowie State University - will enhance the computer science and mathematics curriculum and increase research opportunities for undergraduate students by deploying Virtual and Augmented Reality (VAR) as a research and educational vehicle to immerse students in research and critical thinking challenges. The Department of Computer Science enrolls about 250 undergraduate majors, most of whom are African-American.

The objectives of this proposal are to: 1) enhance the Virtual Reality course curriculum with more inquiry based problem-solving activities and hand-on experiences based on Virtual and Augmented Reality educational modules; 2) develop the Virtual and Augmented Reality Laboratory for research and education in the Computer Science Department to provide undergraduate students with realistic immersive learning environments; and 3) acquire instrumentation to further develop the teaching and research infrastructure in VAR laboratories. The project seeks to prepare computer science majors at BSU to be competitive to enter graduate programs and the workforce.

Agency: NSF | Branch: Standard Grant | Program: | Phase: HIST BLACK COLLEGES AND UNIV | Award Amount: 299.50K | Year: 2012

The Targeted Infusion Project entitled - A Problem-Based Learning Approach to Teach Gaming and Development of Gaming Instructional Modules to Enhance Student Learning in Lower Level Core Courses - has the goal to implement a problem-based learning approach to teaching game development that focuses on developing critical thinking in game design and development of gaming instructional modules to enhance student learning in lower level core Computer Science courses. The objectives are: to develop gaming instructional modules; to enhance the Computer Science course curriculum with problem-solving activities based on gaming instructional educational modules to improve students understanding of the theoretical concepts; to prepare competitive engineers and computer scientists at Bowie State University, a Historically Black University; to assess and evaluate student understanding; and to disseminate the project findings through journal articles, conferences and colloquia presentations.

The deliverables of this project will be a repository of gaming instructional modules that could be integrated in any computer science curriculum with minimal modifications to existing courses. Outreach activities include the use of networking sites such as Facebook and YouTube, which will lead to increased public interest in the field of Computer Science and help to recruit students from underrepresented groups to pursue STEM careers. The students trained and educated will be better positioned for admittance to graduate school and employment in a constantly evolving interdisciplinary workforce.

Agency: NSF | Branch: Standard Grant | Program: | Phase: HIST BLACK COLLEGES AND UNIV | Award Amount: 475.57K | Year: 2013

The National Science Foundation (NSF) supported Historically Black Colleges and Universities-Undergraduate Program (HBCU-UP) Targeted Infusion Project at Bowie State University (BSU) lays the foundation for a concentration in the institutions plant science curriculum. Undergraduate students are introduced to interdisciplinary teaching and cross-disciplinary research to meet 21st century global challenges in sustainable energy, environmental and climate change as well as renewable and green energy research. The goals of the project at this minority-serving institution are to:
1. Increase student interest, understanding, and research competencies in Plant Sciences through academic and summer faculty and peer-mentored research;
2. Infuse an interdisciplinary approach to Plant Science;
3. Create and implement a laboratory intensive Plant Science course;
4. Enhance the General Biology and Plant Physiology laboratory course curricula by integrating research and introducing new experiments into the curriculum; and,
5. Develop state-of-the-art teaching and research infrastructure in Plant Science laboratories through the acquisition of new research equipment.

Collaboration with University of Maryland and other research organizations, acquisition of new research equipment, faculty and student STEM professional development will result in a sustainable plant science program for BSU and the surrounding community. Evaluation and dissemination activities will be shared throughout the institutions STEM community and broader through BSUs website, presentations at STEM research and education conferences and publications in STEM journals.

The project aligns with the College of Arts and Sciences strategy of promoting the engagement of minorities in science, technology, engineering and mathematics (STEM) disciplines through integrated and diversified experiences.

Agency: NSF | Branch: Continuing grant | Program: | Phase: FED CYBER SERV: SCHLAR FOR SER | Award Amount: 701.23K | Year: 2013

The goal of this project is to stimulate interest in cybersecurity competitions through the development of a visualization and broadcast system targeted to enhancing learning and understanding among spectators. The system engages the spectator by presenting information pertinent to understanding the real-time details of the game in a usable and spirited manner. It accomplishes this through the combination of various techniques, including real-time network security visualization, live video and audio monitoring, animation, computer graphics and commentary. As a result, the project improves the educational value and excitement for the spectator and broaden interest in the field of cybersecurity.

The proposed tool captures computer and network activities for all the competing teams and present them in a user-friendly manner for the benefit of the spectator using state-of-the-art broadcasting, animation and commentary. Although visualization has been utilized at large-scale cyber defense competition, such as the Mid-Atlantic Collegiate Cyber Defense Competition, it is still used only in a limited way. Further, it does not target the spectator in a serious way and it is rarely used for small-scale cyber defense competitions, which is the main target of this project.

By improving the spectator experience, more students are attracted to collegiate cyber defense competitions and ultimately to cyber security related fields. The tool is also beneficial to competition participants, especially to student teams who could use the tool for network security visualization.

Agency: NSF | Branch: Standard Grant | Program: | Phase: | Award Amount: 266.07K | Year: 2010

Bowie State Universitys Targeted Infusion Project, entitled: Enhancing the Undergraduate Chemistry Curriculum in the Natural Sciences Department, seeks a hands-on and interdisciplinary approach to chemistry courses for upper-level Biology majors. This requires new course development and the acquisition of various instruments and equipment to further enhance the teaching and research infrastructure. The project has five distinct goals: (1) develop and implement a Biochemistry Laboratory course that will be integrated into the current Biochemistry Lecture Course, (2) enhance the Organic Chemistry Lab II course curriculum with more inquiry based experiments, (3) acquire instrumentation to further develop the state-of-the-art teaching and research infrastructure in chemistry laboratories, (4) assess and evaluate student understanding of organic chemistry lecture and lab before and after the infusion of new instrumentation, updated experiments, and (5) disseminate project findings through journal articles, conferences and colloquia presentations.

The instrumentation, wherever feasible, is equipped with new generation software and hardware to facilitate data sharing, management and remote collection. Enhanced undergraduate education in both the classroom and the laboratory will result from remote access and associated cyber infrastructure capacities. An auxiliary user group of eight faculty members will also utilize the requested instrumentation for research in diverse areas of chemistry and biological sciences. Students trained and educated as a result of this project will be better positioned for admittance in graduate school and employment in a constantly evolving interdisciplinary biomedical workforce.

Agency: NSF | Branch: Standard Grant | Program: | Phase: | Award Amount: 263.79K | Year: 2012

Though many children use mobile applications to support their learning and entertainment, the devices and underlying interactions were not designed specifically for children. The goal of this project is to make touch and gesture interactions more accessible and user-friendly to young users. This research will yield new understanding about the appropriate and successful ways to sense, recognize, and recover from errors in touch-based interactions with children. The approach involves studying children interacting with mobile applications that gather data on their touch and gesture interactions, as well as conducting design sessions with children to elicit their preferences for mobile device interactions and error feedback and recovery strategies. This approach will result in design guidelines for those creating applications and tools for young users. The proposed research contributes towards the evolution of alternative interaction technologies such as touch and gesture, and the understanding of child-computer interaction with new gesture-based technologies.

Broader impacts: The broader impacts of this project lie in contributions towards the evolution of alternative interaction technologies such as touch and gesture, and the understanding of child-computer interaction with new gesture-based technologies. This work also will develop and validate an approach for investigating such interaction issues and designing improvements for them that can be used in future work with other populations such as older individuals or those with varying physical abilities. The grant will support two female young investigators, and will fund research experiences to benefit computer science students attending Bowie State University, a minority serving institution.

Agency: NSF | Branch: Continuing grant | Program: | Phase: HIST BLACK COLLEGES AND UNIV | Award Amount: 662.56K | Year: 2015

Implementation Projects in the Historically Black Colleges and Universities - Undergraduate program provide support to design, implement, study and assess comprehensive institutional efforts to increase the numbers of students and the quality of their preparation by strengthening science, technology, engineering and mathematics (STEM) education and research. This implementation project at Bowie State University (BSU) seeks to transform the first two years of STEM teaching and learning. The project is grounded in theories of science identity and constructivism and will provide a student-centered learning environment that is integrated into the STEM curriculum at the institution. The evidence-based strategies for student success will serve as a reference and provide a framework for other institutions with whom BSU shares similar characteristics. The project is guided by an on-going evaluation, as well as an internal steering committee and an external advisory committee.

The project is implementing three goals and related interventions to support mainly first and second year STEM students and faculty as follows: to develop students identity by building student learning communities, providing career-related mentoring and providing undergraduate research learning opportunities; to integrate problem-solving and entrepreneurship in the STEM curriculum by adapting technology commercialization into STEM courses, and expanding access to a maker space to support students multidisciplinary learning; and to provide professional development to faculty on experiential learning and evidence-based instructional practices.

Agency: NSF | Branch: Standard Grant | Program: | Phase: | Award Amount: 349.98K | Year: 2010

Bowie State Universitys (BSU) project entitled: Building Excellence in Teaching, Training, Education and Research, will incorporate improvements and enhancements of STEM undergraduate education based on lessons learned, an evaluation of the strengths and accomplishments of the existing program, and an assessment of where BSU needs to go to meet its existing needs. The project will expand outreach, teaching, and mentoring activities through the following three objectives: 1) redesigning gate keeper courses, curricular development, revision and enhancement reform, 2) expanding pathways for undergraduate recruitment, enrichment, retention and research experiences, and 3) strengthening faculty development activities. The goal is to improve all STEM programs at BSU by addressing existing weaknesses and by strengthening the research infrastructure
The project will establish partnerships with industries and other academic institutions to increase research opportunities for BSU faculty and students. The project will continue to serve as a beacon to the community, school teachers, students, and industry, putting the spotlight on the acute need for highly qualified STEM graduates. Partnerships with local industries, K-12 teachers, parents, and students, and community agencies will be established, to broaden the participation of minority students in STEM. The interdisciplinary teaching curriculum and research infrastructure will be improved, which will increase the production of STEM graduates.

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