Penserini L.,Fondazione Bruno Kessler |
Kuflik T.,Haifa University |
Busetta P.,AOS Group |
Bresciani P.,Fondazione Bruno Kessler
Journal of Ambient Intelligence and Smart Environments | Year: 2010
In a sociesty where Information and Communication Technology (ICT) becomes a key component to improve the quality of our daily-life, systems' complexity dramatically increases to better accommodate to an inherent complexity of users' requirements, especially when dealing with pervasive computing. This poses demanding architectural requirements such as massive decentralization and disintermediation along with self-organizing properties. This higher level of system complexity has triggered the birth of several software engineering methodologies that adopt the agent paradigm. Design patterns are a well known approach for capturing and reusing knowledge related to known solution for recurrent architectural problems. Even though the importance of patterns is growing as systems become more and more complex, their development does not keep up with the evolving requirements, as traditional agent patterns are unable to support the majority of current complex social scenarios. This work motivates the need for new agent-based organizational structures that are more flexible than traditional agent patterns such as, Broker and Matchmaker. The newly suggested structure supports the dynamic nature of "Active Environment" where groups of agents are formed for service delivery and then dissolved with no central coordinating mechanism - i.e., gaining the disintermediation property. Serving as a case study, the PEACH and PIL projects have paved the way for experimenting with the new agent-based organizational structures that are more flexible and more suitable than traditional agent patterns for coping with ambient intelligence scenarios. © 2010 IOS Press and the authors. All rights reservsed.
Busetta P.,Delta Informatica Spa |
Ghidini C.,Fondazione Bruno Kessler |
Pedrotti M.,AOS Group |
De Angeli A.,University of Trento |
Menestrina Z.,University of Trento
AISB 2014 - 50th Annual Convention of the AISB | Year: 2014
The PRESTO (Plausible Representation of Emergency Scenarios for Training Operations) project, involving industrial and research partners, aims at adding semantics to a virtual environment and modularising the artificial intelligence controlling the behaviours of NPCs to support a productive end-user development environment. This report provides an overview of the approach being followed and a few preliminary results at the end of the first year of work, concerning in particular knowledge representation, the agent framework being developed and its graphical programming environment.
Ritter F.E.,Pennsylvania State University |
Bittner J.L.,Pennsylvania State University |
Kase S.E.,U.S. Army |
Evertsz R.,AOS Group |
And 2 more authors.
Biologically Inspired Cognitive Architectures | Year: 2012
We report a high-level architecture, CoJACK, that provides insights on behavior variability, situation awareness, and behavioral moderators. CoJACK combines Beliefs/Desires/Intentions (BDI) agents' high-level knowledge representation and usability with several aspects of low-level cognitive architectures, including processing time predictions, errors, and traceability. CoJACK explores new areas for cognitive architectures, such as variability arising from moderators. It also allows aspects of situation awareness (SA) in a cognitive architecture to be explored. Its behavior and the effects of moderators on behavior are demonstrated in a simple adversarial environment. It provides lessons for other architectures including how to define, measure, and control variability due to individual and temporal aspects of cognition; the importance of SA and knowledge representations necessary to support complex SA; the potential for parameter sweeps and paths as measures of variability; and some of the complexities that will arise when aspects of moderators and SA are added to cognitive architectures. © 2012 Elsevier B.V.
Aos Group | Date: 2016-02-16
clothing, namely, shirts, t-shirts, sweatshirts, hooded sweatshirts, tank tops, jackets, tops, bottoms, shorts, headwear, hats, caps. volleyball instruction in the nature of volleyball clinics, individual training, camps, sports clinics and group volleyball lessons; organizing, arranging and conducting volleyball tournaments.
Aos Group | Date: 2013-12-26
CLOTHING, HEADWEAR, AND FOOTWEAR FOR MEN, WOMEN, AND CHILDREN, NAMELY, WARM UP SUITS, JOGGING SUITS, SWEAT SUITS, SWEAT PANTS AND SWEATSHIRTS, LEOTARDS, BODY SUITS, JUMPSUITS, SWIMWEAR, BATHING SUITS, BIKINIS, BEACH AND BATHING COVER-UPS, COVER-UPS, PANTS, SHORTS, SWEAT SHORTS, GYM SHORTS, TOPS, BOTTOMS, FLEECE PULLOVERS, JACKETS, COATS, SHIRTS, SPORT SHIRTS, T-SHIRTS, KNIT SHIRTS, POLO SHIRTS, PULLOVERS, TANK TOPS, PARKAS; WIND RESISTANT JACKETS, RAIN JACKETS, FOOTWEAR, SHOES, BOOTS, SLIPPERS, ATHLETIC FOOTWEAR, CASUAL FOOTWEAR, SANDALS, BEACH SHOES, HEADWEAR, HATS, BASEBALL HATS, VISORS, CAPS, HEADBANDS, WRISTBANDS, SLEEPWEAR, ROBES, PAJAMAS, NIGHTSHIRTS, RAINWEAR, LOUNGE WEAR, UNDERWEAR, PANTIES, UNDERSHIRTS, SOCKS, SAND SOCKS, BEACH SOCKS. SPORTING GOODS, NAMELY, VOLLEYBALL GAME PLAYING EQUIPMENT, VOLLEYBALLS, VOLLEYBALL AND SPORTS EQUIPMENT BAGS, VOLLEYBALL NETS, VOLLEYBALL POLES, VOLLEYBALL COURT LINES, AND VOLLEYBALL NET ANTENNAS. ENTERTAINMENT SERVICES, NAMELY, ARRANGING, ORGANIZING, AND CONDUCTING ATHLETIC COMPETITIONS, EXHIBITIONS, AND COMMUNITY FESTIVALS AND CULTURAL EVENTS IN THE NATURE OF VOLLEYBALL GAMES, TOURNAMENTS AND COMPETITIONS, FEATURING LIVE MUSIC CONCERTS, DJS, VISUAL AND AUDIO PERFORMANCES, AND DANCE PERFORMANCES.
Aos Group | Date: 2014-03-24
SPORTING GOODS, NAMELY, VOLLEYBALL GAME PLAYING EQUIPMENT, VOLLEYBALLS, VOLLEYBALL AND SPORTS EQUIPMENT BAGS, AND VOLLEYBALL NETS. ENTERTAINMENT SERVICES, NAMELY, ARRANGING, ORGANIZING, AND CONDUCTING ATHLETIC COMPETITIONS, EXHIBITIONS, AND COMMUNITY FESTIVALS AND CULTURAL EVENTS IN THE NATURE OF VOLLEYBALL GAMES, TOURNAMENTS AND COMPETITIONS, FEATURING DJS AND VISUAL AND AUDIO PERFORMANCES.